My PDJ submission
Saturday, March 8, 2014 - 22:01
Greets All:
I am creating a game for the Procedural Death Jam but can't figure out how to submit. Help!
Since I'm using the open-source version of Torque3D I intend to blog about my project daily on the Torque3D forums, as I plan to share the scripts I write for it there. Should I also post here, or may I cross-post?
Gracias!
Have you finished already?
Also for me personally, I'm just going to use the forum as soon as I have something to show :-)
@foz
No I haven't finished. I have a pre-exisiting AI package I'm using it to show off, but I really am trying to finish a game in 7 days...
Hey there!
Submissions aren't quite open yet, Bart is still finishing up that feature. Rest assured, when submissions are open we will put submission instructions loud and clear in huge letters on www.proceduraldeathjam.com :)
@larius:
Thanks!
@all:
Here's a screenie of my WIP:
I've been blogging about my progress over at Garage Games:
http://www.garagegames.com/community/blogs/view/22619
Note that while I'm using a number of third-party assets for T3D, members of this site will recognize the weapon and soon the alien entities I'm rigging. I'll also be releasing the scripts/code I wrote for this jam as a free resource for T3D, and will repost the OpenGameArt models I've rigged for it back here.
Will keep ya'll posted...
Uploaded a video of my progress:
http://www.youtube.com/watch?feature=player_embedded&v=CjvfigjZzR0
Here's an update to my GarageGames blog, detailing my progress:
http://www.garagegames.com/community/blogs/view/22630
...and here's a teaser from this afternoon, LFA's 'destroyed walls' being hacked into modular city pieces:
@Lariusprime:
Do I need to submit my entry in advance, or wait 'til it's finished and upload?