OGA Pixel Art Tutorial Part 1: Choosing an Editor
In this video, I go over my criteria for what makes a good pixel editor, then I look at six different programs. I wish I could look at more, but the video is over half an hour as it is, so I have to draw the line somewhere. :)
Bart. Thank you for the video. I am a big fan of Gimp, but found the reviews of the other editors, very interesting. I can understand your desire to have an application that does everthing well.
I have been using Gimp for a long time (and still learning...) and have gotten used to it. I have not as yet dabbled in the animation side of things, but would like to 'try my hand'.
My operating system is Linux Mint and would prefer "free and open source". But unfortunately, Linux does not have a lot of animations tools, to choose from. At the moment, I either use a sheet and 'read' each image, or I 'read' a strip of images, or I just use individual images.
I would be interested in viewing more of your videos. If you have any more, would you be so kind, as to pass on the links?
Regards
JohnB
------------------------------------------------------------------------------------
May your journey be free of incident.
Live long and prosper
I'd recommend Aseprite. It was specifically built for animated sprite art, and works great for that. Even single-frame images are very well supported. My editor of choice.
The best part? Aseprite ALLEGRO is completely free, and the standard edition is available for 14.99 (USD) on Steam.
Many thanks for the suggestion. Aesprite is part of the Linux Mint repository and have installed it just now. Cool.
J
------------------------------------------------------------------------------------
May your journey be free of incident.
Live long and prosper