Hero Immortal
Author:
Monday, June 22, 2015 - 05:35
Art Type:
License(s):
Collections:
- !Project::KISS Topdown Shooter
- 3D Space Shooter
- Asteria
- Block Attack Pixelated theme
- BW jam
- Dungeon Cralwer Music
- Game Asset Kits
- gargoyle
- Knight's Labrynth
- Lost Dungeon
- Music
- Music
- Orbital Drift music
- Other Game Ideas
- RoBrodaj
- some-game-maybe-idk
- Sounds
- Space Station Delta
- Top down monster game
- UpsideDown android game
- Vortexia Potential
Favorites:
90
Preview:
A nice little heroic chiptune for any adventure/rpg game.
Copyright/Attribution Notice:
Please credit me "Trevor Lentz" if you choose to use this. :)
File(s):
Hero Immortal.mp3 8.4 Mb [5031 download(s)]
Comments
this is very good piece you made, i wonder what this will sound like when some space ambient effects are playing in the background of it. I see a use for this in my game. You will be credited.
Great :D Hope you check out my latest song Unending Strike and check out my soundcloud http://www.soundcloud.com/trevor-d-lentz
You're good at making the chip sid tunes, it reminds me of the commodore c64 days, and the last ninja II and cybernoid II, those classic fast moving bass riffs is what I remember the most about sid chip music of the commodore c64 and hope to see them again in some modern form. Wizball was also a very good tune
Thanks :) I really enjoy writing 8-bit 16-bit styled music. More to come! :D
The Commodore C64 often jumped back and forth between the octaves all the time to create this nice big round bounce rythym effect in their bass. So the music was full of life because it was jumping back and forth between 2 octaves all the time...Examples: Thing on a Spring, and Cybernoid II, The c64 was good at making fast pumping music. Or slow music. I liked Gordian's Tomb which was an usual tune, it was very long tune, but it also had a catchy rythym tune started to build slowly up into when all its parts were all working together.
They also did alot of pitch sliding on the bass as well as the top in the c64 sid music and they often switched things all around, make the bass slow and pitch slie, and make the top fast, or make the top slow and pitch slide and make the bass all fast.
I think this is gold reminds me of amiga.
Es preciosa!
I used part of this as main bg music for Chi Land (http://chi-land.zapraszam.net)
Hello,
I used this track on my video to showcase some features on my current project
https://www.youtube.com/watch?v=tGLLyx0YWRI
Thank you
-Myra
Excellent song! We are going to use it for the title screen of our game for a weekend game jam we are doing. I will post a link to it here when we are all done
Double posted. oops!
Nice !! ;D
Excellent work, thanks for sharing!
This is so good!
Thanks for the kind words partybus! :D be sure to check out my soundcloud for more music :) https://soundcloud.com/trevor-d-lentz
I have been following you on soundcloud for about a year now maybe more, since I heard the first track of you, you truly have talent when it comes to chiptune.
Thank you! :D That's awesome to hear! I'll have some time off work soon so I should have some more tracks on there shortly. :)
Yes, yes, yes.
I really liked this clip too. Thanks for sharing.
Thanks for sharing, this is a Great Song, I'll be using it in my minigame, when it is done I'll share you the link
:)
New to OGA and just found this, very well done. I love the atmosphere of it.
Registered to drop in and say how awesome this is.
Awesome sound my friend! Congrats!
Best regards,
Potyguara
Great music! I like it! :D
I'm using this in my game Double Savage
Super cool track!
I've used it as one of the background tracks in my strategy quest game Vortexia: https://raghunandan.itch.io/vortexia
Great BGM!
I implemented it in my Game-Jam Project. The Game is still not final, but it will get a major update soon.
https://miqosger.itch.io/falling-trolls