I have developed a tower defense game engine for android and am looking for art
I have created a tower defense application I am going to name EpirisTD, I have used a lot of art from this website and am thrilled at how much it has helped me.
I seem to be a bit stuck however at this point, I myself am a full-time developer and now that I am at the point of just graphics work and balancing the game I have really become demotivated because I can spend hours just trying to think about how a menu should look.
Does anyone have any suggestions how I can wrap up my game? Any talented graphics artists interested in partnering up with me or learning more about my engine and maybe making there own game off of it? The engine would allow you to build your own TD by just changing some sprites.
TL;DR I am looking for some feedback from some people who ACTUALLY completed a game on how the heck to finish this thing.
About the engine:
It's highly configurable and extremely fast, it would allow basically any type of tower defense mechanic you could ask for and then some.
About the game:
EpirisTD (BETA) is a innovative and new tower defense game. Currently 6 open maps allow building complicated mazes on THE largest maps available on the marketplace (2048x2048) pixels! You may build 50 Towers which include 5 tiers of upgrades, but don't worry once your towers are fully upgraded you may invidivualy boost stats and functionality of your towers, including damage, range, speed, affects, purity and finally access to each towers ULTIMATE.
Towers offer the most unique attacks on the marketplace, some will root enemies in place, stun them completely or silence them to prevent them from casting abilities. Did I mention your enemies are intelligent hordes of wizards and swordsman, who have unique abilities themselves, including removing your stuns and snares, healing eachother and offering boosts of speed or teleportation.
Achievements can be unlocked to earn you game points which can be redeemed to upgrade your towers and give special bonuses and affects. Fast forward and level skipping both available, challenge yourself by having a unlimited number of enemy waves spawning in paralell.
Currently a survival game mode that never ends is the only game mode available, but many more are in the works.
EpirisTD is in very early BETA and should only be downloaded by those who want a sneak peak of a work in progress and offer feedback for features and balancing.
Sorry, I guess I wasn't logged in yet.
A game isn't finished until you abandon development, so don't sweat it. A few checkboxes to tick:
Unfortunately I lack an Android device, so all I can do is cheer you on.
I had the same problem. There isn't enough art on the site to equip a tower defense game with multiple tiers and such. There are however a few towers and buildings on this site that can be used.
I am building the exact same thing right now but not for Android but for Windows. Even the towers, tiers, requirements, weapons per tower, each single projectile, levels, etc. can be configured.
I downloaded the apk, but it wants security permissions that I don't thing a tower defense games need. I understand that this is a beta, but why does the program need coarse network based location, and access to the camera?
Game does not run on Android 1.6.
Hello, you know what I think those permissions have accumulated over time and have some serious copy paste action, I am going to tweak my manifest now.
Thanks for the suggestions guys, I think the biggest thing bother me right now is the UI and the presentation of the different play modes, so I am going to draw it out with some wireframes and try to go from there.