Skeleton Outlaw 3D Character
Author:
Wednesday, October 17, 2018 - 00:20
Art Type:
License(s):
Collections:
- AK: 2.5D Artworks
- AnyRPG Characters
- Art for Testing
- Art With (Open) Character
- Characters, Animals, Vehicles
- Good CC0-Art
- handpainted style 3D assets and textures
- Low Pol Skeleton characters
- megaglest td
- Models for HERESY - Flare Mod
- OpenJAM
- QuakeRPG
- railgun CC0 3d Creatures
- THEME: fantasy / rpg
- Truly Truly Public Domain
- WC3-ish Mod
Favorites:
19
Mesh format is in FBX and textures are in PNG.
Includes:
- Skeleton model (6174 polygons)
- Axe models (456 polygons x 2)
- Skeleton texture (2048x2048 px)
- Axe texture(512x512 px)
13 Animations:
- Walk
- Run
- 3 Idles
- 3 Different attacks
- 2 Damage animations
- 2 Death
- Jump
Demo video: https://youtu.be/lG9BZnM_Stc
If you are using Unity I recommend the updated version compatible with Mecanim: https://assetstore.unity.com/packages/3d/characters/skeleton-outlaw-130946
Please consider supporting me by buying one of my Unity Assets: https://assetstore.unity.com/publishers/36307
File(s):
SkeletonOutlaw.zip 4.9 Mb [737 download(s)]
Comments
Although he imposes, he's got a cute one.
If you use Unity I recommend to download the version with prefabs and compatible with Unity Mecanim system (FREE too):
https://assetstore.unity.com/packages/3d/characters/skeleton-outlaw-130946
UPDATE:
You can remove hair and armor parts now.
Added more animations like jump and new death.
I see this error message in blender when I try to import this (v2.79): ASCII FBX files are not supported
That's because the FBX is in ASCII version. You could use Autodesk FBX converter to make Binary version from it which is the one that Blender can import.
I don't like making things that are too static and this asset has more or less been carrying my prototype for a while now and will do so for the foreseeable future.
https://imgur.com/q3b8zRC
https://www.youtube.com/watch?v=-seEkVgxw1E
Aside from the skellies being available as enemies, the animations are used on other humanoids, including the player's own characters (as seen in the video).
Thanks for making this, it's great :)
Thank you very much for your comment Alex M. Very glad it helped you! You are using it very well, looks awesome in your game! Cheers!
This is so great. I could not find any good good combat idle and combat animations in the public domain for weapons. My characters used to stand in boxer stance stabbing themselves in the face with their swords until I found this!
I've included this asset in the AnyRPG Engine. Its been featured in a YouTube livestream at https://youtu.be/t4xqkYE9YrU and you've been added to both the in-engine credits, and the credits at anyrpg.org.
Just FYI, I plan to release AnyRPG on the Unity Asset Store, but I will not include the model because I see you already posted it. I'm only using a few of the animations.