New PC, PS3 and Xbox360 Game - Knights of al-Aqsa Mosque
Assalamu Alaykum (Peace be with you)
My name is Nidal Nijm, I am Brazillian Muslim, from Arab ascendance, my father is from Palestine.
I am just an indie solo developer trying to find my place in the game industry.
I am well known on the homebrew PS3 community. Just search on google UDK Ultimate Engine (http://wololo.net/2019/09/24/a-look-at-udk-ultimate-a-modified-unreal-en...)
Summarizing, some years ago I did port UDK Engine (the free version of Unreal Engine 3) from EPIC Games to PS3 and Xbox360 creating the first and only Fully 3D Engine for developing homebrew games for PS3 and Xbox360. This project stayed online for almost 3 years, it got a lot of visibility, millions of download, untill recently EPIC Games got aware of this project and asked me to take it down, because it breaks their EULA and Copyrights.
So I did take down this project, and did apologize for EPIC Games, because I never intended to harm them in anyway. EPIC Games were so kind with me, they recognized my efforts and talent on porting their engine for home consoles by myself, and allowed me to keep using my modified version of their engine, they gave me a Unreal Engine 3 License, I signed with them a contract, and now I am developing my first comercial game.
I even created a very fun and free mini game recently, for PC, PS3 and Xbox360, using my modified version of UDK Engine.
https://www.youtube.com/watch?v=GXSy-oq406U
The download links are on the video description on my YouTube Channel.
So now with a Commercial License for using Unreal Engine 3, I decided to develop my first commercial game, a game about the War in Palestine.
I know this theme may be very sensitive for many people, as we all know there are victims on both sides of this war, however, I will try to explain what my game is about, and will show that my game does not promote violence or terrorist propaganda.
First of all, In this game, the player does not shoot Israeli civilians, women, children, elderly, only soldiers. Also in this game there are NO images of sexual content, illicit drugs, religious desecration, hate of speech against any group, ethnicity or religion, anti-Semitist propaganda against Jews, Nazi propaganda or boasting of any terrorist groups and / or other unlawful acts. This game only contains the virtual representation of the Palestinian Resistance Movement against the Israeli Military Occupation, which is officially recognized by the United Nations (UN).
I want to be clear that my objective in this game is not to make you hate Israel or Love Palestine, I just want to players experience a war game through another perspective. From since I was a Kid I always asked myself why there are no games on which we, Arabs and Muslims, are portraied as heroes, instead of villains and terrorists? And this is true, the representation of Arabs and Muslims in games for a long time was just through the flag of Terrorists, Killers, Assassins, Bandits, and so on. Only recently middle-eastern and muslim characters are portraied as heroes and "cool" characters, like in Street Fighter V, Tekken 7, Overwatch, and others.
Please watch this GDC talk about this matter:
https://www.gamasutra.com/view/news/326812/Video_A_howto_guide_for_Musli...
Added to this, my father was a Fighter of the Palestine Resistance Movement, he fought against Israel Army in the Lebanese Civil War on the 70's, and from since I was a kid, I felt too much proud of my father and the Palestine People in General, because of their Strenght and Constant Resistance. So this game is kinda tribute to the Brave People of Palestine and their Resistance against Military Occupation.
Talking about the game itself, Fursan al-Aqsa - Knights of al-Aqsa Mosque is a Third Person Action Game on which you play as Ahmad al-Ghazzawi, a young Palestinian Student who was unjustly tortured and jailed by Israeli Soldiers for 5 years, had all his family killed by an Israeli Airstrike and now after getting out from the prison he seeks revenge against those who wronged him, killed his family and stolen his homeland.
This game is being developed during the course of 4 years by one person (me, Nidal Nijm), in a custom version of UDK Engine (Unreal Engine 3), using the best technology to tell a compelling story through a game packed with non stop action, advanced 3D graphics and modern gameplay mechanics, however keeping the soul of old school shooters. You will play in missions accross ground, sea and sky, you have many objectives to accomplish in each mission, epic bosses battles, powerful guns, vehicles to drive, helicopters to take down, and much more. Expect a LOT of Action and Adrenaline!!!
This game also is greatly inspired by Hideo Kojima's Metal Gear Solid, Call of Duty Modern Warfare and Insurgency Sandstorm.
I hope untill the end of this month (november) release a free demo of this game (for PC, PS3 and Xbox360), so people can enjoy and feel what my game is about, enjoy the gameplay, feel the action. I plan to make something similar to Metal Gear Solid VR Missions (If you may remember), on which I will teach the player the basis of the Gameplay, like training the player for the true battle that will come on the final game. About the first episode (mission), I hope to release it untill the end of December, beginning of January 2020.
Now I will show you some trailers of the game itself, a beta version of this game. I am already redoing everything from scratch, remaking the models, animations, and maps, raising the overall quality, polishing things here and there, to deliver a high quality product for all people enjoy.
Also you can see the new updated model for my character protagonist, and the difference between the new player model and the old one, so you all can be sure I am commited to do my best on this game. These old models were just placeholders for me develop the basic game programming framework and features.
This trailer tells the history of how the muslims re-conquered Jerusalem:
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
This trailer tells the history of the Game's Protagonist:
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
This is the promotional trailer "Join the Resistance":
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
This is the PC Gameplay Trailer. The PC Version supports ANY Gamepad through xbox360 controller emulator (already included):
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
This is the PS3 Gameplay Trailer (sorry for the video quality, I don't have a HDMI Capture Card):
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
This is the Xbox360 Gameplay Trailer (sorry for the video quality, I don't have a HDMI Capture Card):
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
Some Screenshots of the new Player Model In-Game:
Now some Behind the Scenes Trailers.
Making off "Crusader Battle Trailer":
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
Making off "Ahmad al-Ghazzawi":
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...
You can follow the development of my game here:
https://sites.google.com/view/fursanalaqsagame/
https://www.youtube.com/channel/UCcw8iE7JGheoU3Tq4ducTpw/
https://twitter.com/UdkUltimate
https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque
Jazakom Allah Khayr (May God give you the best)
Fursan al-Aqsa Dev Blog #11 - Maps Showcase - Camp Filon
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Like_...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
Click here to see more Screenshots:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/i...
Click here to see the Video Showcase of this environment, without gameplay (to avoid spoilers :D):
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Hello my friends!
Sorry for the looooong delay without posting updates. Even though I did not post here on the forums, however, I am very active on twitter, and most important, I have been working VERY HARD on this game, and will show you now some important updates and informations.
First of all, I want to apologize about the release date for Episode 1 of my game. I was planning to release on may 10th because I want to send my game to Brazil Independent Games Festival (BIG), and it had a deadline for sending the game until may 11th, so I was decided to release the game one day before it, on its current state.
As everyone knows, because Coronavirus, all the major gaming events were cancelled, and the same with BIG Festival. Now the deadline was extended until November.
So I continued to develop my game, and build the maps (the last step on my game dev workflow). I spent the last year of 2019 working on the programming and characters animations, and from since 2018 I did not build a new map for my game (I was only building small testmaps for testing the programming and animations). So I began to build this map, Camp Filon, and I have done an upgrade on my maps building workflow, and I was able to build this map under 10 days. Because this I realized that in one month I can complete, finish designing 3 maps, which means, 3 missions (for the campaign mode), and also some extra missions using these same maps with some time of day variations.
Then I came to the conclusion that would be a lot unfair from my part to release this game with only 1 map when I can add more content to make this game more playable and enjoyable by the community.
For all these reasons, I decided to delay the release of this game a bit more, maybe one month, or two (no more than this), for the sake of polishing this game, adding more content, and raising the overal quality, so Fursan al-Aqsa will live up to all this hype and the community expectations, maybe this can be one of the Best Indie Games of 2020 :)
I think I am not harming anyone with this delay, because I did not make any kind of pre-order (or the like).
I am very happy with the results, and this new map which shows the final game quality, is by far the best map I ever created in Unreal Engine 3, and the next maps will be even better.
Also another update, I did a complete revamp of the game`s website, made it very professional, with complete informations about the game, specs, features, and so on:
https://www.fursanaqsa.com/
[IMG]https://media.indiedb.com/images/games/1/73/72158/image.2.png[/IMG]
About the release itself, after thinking a lot, searching and re-searching, analysing various factors, I decided to go on my own even on the releasing and distribution of my game.
I will be skipping marketplaces like Steam, Itch.io, and other sites and will release it on my own website, a small ecommerce system I developed with PHP Cake Framework, integrated with Paypal IPN Payments (I am a web developers with +10 years of experience creating sites and e-commerces arround the web).
This is the virtual store for my game (you can`t purchase yet):
https://store.fursanaqsa.com/
[IMG]https://media.indiedb.com/images/games/1/73/72158/image_1.png[/IMG]
The reason is simple: Reduce my costs!
Steam is very expensive, 30% of revenue share, added to this, is the USA Government Withdrawal whenever Steam sends money from USA to my Bank Account in Brazil, that can reach more 30% (there is no Agreement between Brazil and USA regarding this fee). Last, but not least, is the Brazillian government`s fee for receiving money from outside brazil, which can reach from 5% to 10%. And adding to this problem, is the currency conversion, which today, 1 USD is almost 6 BRL!!!
So as you can see, Steam is no way for me. The only difference from Itch.io, is that their revenue share can be as low as 0%. Even then, there is still the 30% of Withdrawal and the Brazillian Fee (also the currency conversion).
For all these reasons, I decided to sell my own game on my own website. This site is 100% safe, as it uses SSL Encryption by Let's Encrypt and the payments are processed by Paypal. The purchase process is very simple, there is no need to even register on this website. Just click on the buy now button and you will be redirected to Paypal Checkout Page. You login to your paypal account and make the payment. After the payment is completed, you will receive on your email (registered at Paypal) a download link for the game you purchased. This link is temporary, and expires after 3 download attempts, or after 24 hours.
I know you can`t avoid piracy, and whoever wants to pirate my game will do it, regardless where I release it. It`s very easy to buy a game on steam, then just change some files and configurations, make this game a non steam game and distribute it free arround the web. I mean, steam does not avoid piracy. I personally don`t worry about piracy, because I know here on this community are awesome people who are going to support me by purchasing my game (it will be VERY CHEAP :D).
So, there is no reason for me paying all these fees to steam, whenever I can pay only 5% for paypal for selling my game, and nothing more.
Sorry for this long post, however, I hope you all understand me and stay HYPED with my game :D :D :D
Cheers and until next update (Jenin, the Camp of Resistance).
Fursan al-Aqsa Dev Blog #12 - Performance Optimization for Consoles
https://media.indiedb.com/images/games/1/73/72158/28-_Fursan_al-Aqsa_-_P...
In this article I explain the new changes I made to my custom UDK/Unreal Engine 3 to fix textures streaming on consoles and make the game run and render as intended on both PS3 and Xbox360.
Hello guys (and girls)!
After one intense week of work, headaches, distress, and almost throwing everything (my PC and my consoles) out the window :), I finnaly got that last map, Camp Filon, running smoothly on consoles, the way it was intended to run, as you can see in this video below:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Until now, all the gameplay features I implemented on my game, like Knife Kills, UI, Pause Menu, Game Over Screen, HeadShots Counter, and so on, if you see, I tested them on debug maps, empty maps, merely blocks, without texture, particles, or any effect. I mean, these scenarios did not represent how the final game will run.So, whenever I compiled the last map, Camp Filon, to run on PS3 and Xbox360, I discovered another bug, which I did not observe before. All the textures on the map were terrible blurry, I mean, indeed blurry to such extent that the visuals became horrible!!!
I know that consoles have much limited RAM memory than PC, and specifically PS3 and Xbox360, in rough terms, they have 256MB and 512MB of RAM, respectively.What was driving me nuts is the fact that the game run fine on PC, just on consoles the textures got extremelly blurry. After searching on legacy UDK Engine forums (https://forums.epicgames.com/udk) and on UDN Network (https://docs.unrealengine.com/udk/Three/WebHome.html), I began to learn more deep about Unreal Engine 3 on Consoles. The good of developing a game alone, is that it can be a true classroom for anyone. I myself, learned a LOT on this project. Specially, whenever I began developing this game, I did not know too much about Unreal Script Programming. Now, I learned a LOT, and I am able to do many things I could not do before.
Coming back to my journey, I discovered about Texture Pool in Unreal Engine 3, which, in rough terms, is kinda fixed memory space used for loading (streaming) textures to the screen. From what I understood (I may be wrong, but what matters here is that now it is working), Unreal Engine 3 throws all the textures currently loaded (which can be seen by the player view camera) inside this texture pool, and then it loads the mipmap of these textures as it is needed. The mipmaps here are kinda different versions of the same texture in different resolutions, to be loaded according the camera view distance, like, the closer the player view camera is to a texture, it will load a higher resolution of the texture, the further, it will load a lower resolution version of the texture. This is essential for performance.
So what was happening? The texture pool was filled up in consoles, so it was only loading the lowest resolution of each texture (16x16). The default Texture Pool Size in UE3 is 140MB, so I increased it to 200MB and voila! Problem solved! Not yet...
Again I compiled the map and did run on PS3 and Xbox360. It run beautifully and smoothly, with the textures on it`s full resolution, and the mipmaps loading correctly. However, another problem happenned, whenever I added the enemies on the map, it simply crashed the game on consoles with the error OUT_OF_MEMORY.
I was already entering into despair because this problem, however, my last try, was to compress all the TGA textures of this map in photoshop using the RLE algorithm. I created a small photoshop action script to batch compress all the 465 TGA textures (diffuse, normal and specular), and was able to reduce by almost half the total size of the textures. Before compression they were 576MB, and after they turned 278MB!!!
So this compression of textures compensated the increased texture pool size, allowing the game run, without crash, and with the mipmaps working flawlessly, as you could see on the above video.
Finnaly, I can use this new map as a template whenever building my other maps, as I know now that I need to optimize the maps as much as I can, and keep the maps size small, just like this, for the sake of performance, and gameplay.
Cheers and until next update.
Hello from the North West US! I read your entire first post and watched trailer 7 (https://www.moddb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/vid...).
I just wanted to say I think this whole thing is so cool. Because of you I looked up the Lebanese civil war which I had never read about before. What you're doing takes so much work.. the headscarf is very cool. Having to deal with small amounts of ram is very hard. I had trouble writing text programs that didn't take too much ram... I couldn't imagine how hard it is to deal with video textures. And now I read this whole page!
I also love your website (https://www.fursanaqsa.com/)
Seeing your whole project is just so inspirational. I can't wait to read another update.
You managing to teach yourself all of these things is absolutely incredible. And your goal of telling a story that, like you mentioned, is essentially untold in the world of videogames is amazing.
I signed up for this website just to say hi haha. I'm browsing around just for sprites for a simple web game which I expect to be far less work than this. I don't think I could ever help you with something, but I got my CS degree years ago and I've been making web/mobile apps and games on the side since then with javascript. My degree is in C/C#/C++ though. I wrote an OS from the ground up with an ASM booter and the rest of the OS was in C, a web server and more in C#, and many many things in C++. I taught python while working on my degree for a couple years also so I'm too familiar with that too! Like I said, I don't think I could ever be of any help but I'll be here to read about your struggles and successes!
Maybe now that you've compressed all the textures reducing the Texture Pool Size back down might be possible? I imagine the default 140MB might keep you from running out of memory on consoles? We always hear about how much time game developers spend on optimizing, and your most recent update shows just how hard it can be!
Finally good job back porting the Unreal UDK to PS3/360 and busting open that barrier to indie devs for a couple years. So insane!
Cheers brother. Assalamu Alaykum.
Alaykum Assalam, wa rahmat Allah wa Barakatu.
Masha Allah! I am honored to know a muslim brother with such knowledge. May Allah help you on your life, and help you to use your knowledge for a good cause, Insha Allah.
I am glad and thankfull for your words, and your appreciation to my project. Yeah, Allah knows that there is too much work, love, patience and sleepless nights :D :D :D put into this project.
This project was a dream from since I was a kid, create a game on which you play as the mujahideen, a game on which muslims are heroes, and not "terrorists".
The game on its actual shape, began in 2017, however, the project as a whole, began in 2009, as a First Person Shooter, using a neat engine, called FPS Creator, nowadays, Game Guru Engine (I still have friends there :D).
In 2009 I had absolutely zero knowledge in Game Development, just a good knowledge in Cinema 4D, as I used to make motion graphics and logo animations for TV Commercials.
Then I began my journey :D, there were many years studying deeply 3dsmax, Motion Builder, Maya, and other 3D tools, as 3D for game development, is a bit different than 3D for TV Advertising.
Whenever my 3D knowledge grew, FPS Creator could not handle my game ideas, so then in 2014 I moved to UDK Engine (Unreal Engine 3), and it took almost 3 years just studying the engine, until I began my game Fursan al-Aqsa in 2017.
In the meantime, as a part of my study of Unreal Enigne 3, another side project did born, which helped me to make the foundations of marketing and visibility for my game, UDK Ultimate Engine, my custom port of Unreal Engine 3 for PS3 and Xbox360.
In resume, I created the first free 3d homebrew game engine to allow anyone to develop games for pS3 and xbox360!
Thanks to this project, I got well known arround the web, made many friendships, so it was easy to me showcase my game to these communities, and then even expand the promotion of my game, like I am doing now.
Yes, you can help me bro, by playing the demo I will release soon, Insha Allah, and giving me a sincere feedback.
Jazak Allah Khayr!
[B]Fursan al-Aqsa - Demo Coming Soon...[/B]
Finally, after a lot of hard work and polishment, I am finishing, for the next few days, a free demo for "Fursan al-Aqsa", so anyone will be able to test the gameplay, learn the combat mechanics and prepare for the big battle, which comes on Episode 1.
[IMG]https://media.indiedb.com/images/games/1/73/72158/Demo_Announcement_1.pn...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Demo_Announcement_2.pn...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Demo_...
[B]
In the name of Allah, the Most Beneficent, the Most Merciful
May the peace and blessings of Allah be upon our Prophet Muhammad, his family and all friends
Peace be upon you[/B]
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
This is the Free Demo of the game Fursan al-Aqsa - Knights of al-Aqsa Mosque. The main objective of this demo is to let players test the Combat Mechanics, give me a feedback, and enjoy killing some zionist soldiers :)
[B]Download PC Version:[/B]
[IMG]https://button.indiedb.com/download/medium/196033.png[/IMG]
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
[B]Download PS3 Version:[/B]
[IMG]https://button.indiedb.com/download/medium/196034.png[/IMG]
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
[B]Download Xbox360 Version:[/B]
[IMG]https://button.indiedb.com/download/medium/196035.png[/IMG]
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
This is just a testmap which does not represent the final game's visuals, it was just projected to focus on gameplay and urban warfare (kinda training scenario), simulating the combat situations players will face on the final game, Insha Allah (God's willing).
The enemies A.I is very smart and dynamic, the enemies can feel your presence, if you get too much close to them, or if you shoot at their direction. They also will hunt you untill death :)
I tried to make the game very realistic, yet, keeping it a videogame. So, dying is very easy, also killing enemies is not very hard. I placed many healthpacks arround the map to help you recover your health.
You need to plan each shot, you need to be very strategic and try to avoid the enemies bullets as much as you can. You need to jump a lot and use the crouch button, to manually deviate from the bullets, to take cover behind objects and walls. I tried to avoid implementing a cover system like Gears of War, instead, I opted by a manual cover system, because it feels more realistic, organic, and challenging. By pressing the pause button (ESC key on PC), you can see the Controller/Keys Configuration with all gameplay commands.
You can kill any enemy with just one certain headshot, and the more headshots you perform, you get a higher ranking.
Inside the demo's download package I added 3 Readme files (English, Portuguese and Arabic) with complete information on how to install and configure the game, how to use gamepad with PC, the list of some known bugs, and other informations. Please read it before playing.
So I hope everyone likes this demo and enjoy playing it. This is just a glimpse of what awaits you on the final game.
Cheers and until next update!
P.S: I need to take a break some days to recharge my batteries :)
Comment edited to comply with site's policy.
I can't speak to youtube policy or their stance on various religions. However, I should caution you on the content you post here. Nothing you have said on OGA is against the rules, but it has gotten close.
OGA has no opinion on the politics of the Palestinian resistance movement, Islam, Judaism, or any other religion. However, the policies here do forbid discussion of politics and religion. Any religion, any politics. I have not addressed this thread earlier because the discussion of religion and politics have been (barely) within the bounds of discussing a game concerning those things, and not the discussion of those things themselves.
Promoting and discussing your game is fine, even one who's theme concerns religious and political concepts. Discussing the politics and religious biases of media platforms is getting dangerously close to violating the site's rules. As is the discussion of religion or politics not specifically in the context of game content. Even if it is friendly discussion and polite greetings.
Thank you for your understanding. Carry on. :) and please let me know if you have any questions.
--Medicine Storm
Thanks my friend. First of all thanks for giving me an opportunity to promote my game here. Ok, sorry, I did not know about this. I already edited my topic, I just wanted to inform others here, if they want to make a review of my game, is better publish the video on indiedb.com to avoid getting the video deleted.
Cheers!
Hello friends!
The PS3 Demo was buggy, it was not working on PS3 at 1080p, neither 720p, only 480p.
But I already fixed it, as you can see here:
https://twitter.com/UdkUltimate/status/1273449629166821379
So tomorrow I will launch an updated version of the demo, including the working PS3 Demo, and this new freaking awesome feature, Bullet Time with all its glory :D :
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Release.png[/IMG]
Fursan al-Aqsa - Demo Updated
Lets kill some Zionist Soldiers in the best Max Payne Style!
Trailer: http://www.tiny.cc/0ix1qz
PC Demo: http://www.tiny.cc/zkhrqz
PS3 Demo: http://www.tiny.cc/6khrqz
Xbox360 Demo: http://www.tiny.cc/0lhrqz
Fursan al-Aqsa - Demo feedback and player's reception
In this article I made an analysis of the feedback I received for my game's demo and general player's reception.
Hello my friends,
Today two weeks have passed since the release of Fursan al-Aqsa Training Mission, the free demo of my game, and I came here especially for saying a BIG THANK YOU ALL FOR PLAYING MY GAME, IT HAS BEEN A HUGE SUCCESS WHICH I HAVE NEVER IMAGINED IT COULD BE!
It even topped the list of popular games on IndieDB, as you can see from this screenshot below:
[IMG]https://pbs.twimg.com/media/Eafxy-pXgAIOQ7K?format=jpg&name=large[/IMG]
Also the number of downloads is almost reaching 500, and each day there are some new people downloading my game (5 to 10 downloads a day). For some people this number maybe very small, however for me, this is indeed a milestone for my project. For someone who is doing everything alone, and manually, I think I have done an excellent job marketing and promoting my game arround the web.
Despite the strong political and religious content of my game, people simply loved it, especially the gameplay mechanics. My game is being called as "An Islamic Max Payne with the violence of Hotline Miami and the difficulty of Dark Souls".
WOW, having my game compared with some of the most important gaming franchises of all times is simply and honor for me!
I am very optimistic now and I am sure that my game has potential to be one of the best indie game of 2020, Insha Allah (God's willing)!
Other important step I have taken, and I am sure this will help my game to receive even more visibility, is that I sent thousands of press releases for thousands of gaming websites and youtube channels, from small to big ones like IGN and Gamespot. I also submitted my game to many indie events, like BostonFig, IndieCade, Independent Games Festival, Brazil Game Show, Brazil Independent Games Festival, PAX, Bit Summit, and many others.
Until now I received two positive answers, from BostonFig and IndieCade, even though they said my game is still being analysed by the event judges, to decide wether it will be showcased or not. Anyway, I hope they will acept my game, and until these events, I will be able to finish the full game (Episode 1).
So, thanks to Allah (God), and for all this wonderful community, my game is simply kicking asses :)
My game also received many reviews from Youtubers, even though the marjority of these are from Brazillian Playstation Scene Members, but any review and feedback, for me is VERY IMPORTANT!
So here follows some of the reviews so far.
https://www.youtube.com/watch?v=DF4CzTvF7fk
https://www.youtube.com/watch?v=svOq15es2NE
https://www.youtube.com/watch?v=Cd8_Qw1ZeY8
https://www.youtube.com/watch?v=fG53RWeRdPM
https://www.youtube.com/watch?v=lSZcoJf6XHE
And here follows some screenshots of another map I am working on, Jenin - The Camp of Resistance:
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_1.png[/IMG]
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_2.png[/IMG]
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_3.png[/IMG]
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_4.png[/IMG]
Again, THANK YOU ALL FOR YOUR AWESOME SUPPORT!
Cheers from Brazil :) and untill next update.
Hello guys!
Just a small informative update here.
Now I am becoming famous hahaha. Please, take a read on this cool interview with my friend @davechatsgames:
http://www.davechatsgames.wordpress.com/2020/07/06/ask-the-dev/
And here is the first, of many, gaming press channels talking about my game (it's from Brazil):
https://www.youtube.com/watch?v=aytdlspGLuo
For today I want to showcase the WIP of this new map I am working for my game. Now I already exported the level geometry to Unreal Engine 3 and made the exterior lighting. Next step will be add the props.
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_map_1.png[/IMG]
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_map_2.png[/IMG]
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_map_3.png[/IMG]
[IMG]https://media.indiedb.com/images/games/1/73/72158/jenin_map_4.png[/IMG]
[IMG]https://media.indiedb.com/images/games/1/73/72158/poly_collision.png[/IMG]
Another new update:
Please take a look at this gameplay of #FursanAqsaGame by my friend @TheGeek40. My game is very optimized for running on almost any PC, but on actual gen PC (gaming pcs) it runs at 60fps or even more!
That's a great achievement!
https://www.youtube.com/watch?v=WorVcZOZ34c
And here is the game running at 250 fps on a top notch gaming PC:
https://twitter.com/UdkUltimate/status/1283427758769672199
Your game looks really cool mate.
Thanks mate for the compliments!
For today's #screenshotsaturday I want to showcase the new props I added to my map, still have a bunch of others to add, but I think they are fitting well together. I also changed some textures. #FursanAqsaGame #Palestinewillbefree #UE3 #UnrealEngine #indiedev #indiegames #3DSMax
[IMG]https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_1.png[...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_2.png[...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_3.png[...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_4.png[...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_5.png[...
For this #ScreenShotSaturday I want to showcase another milestone for my game #FursanAqsaGame. I was able to get split screen multiplayer for my game running at 60 fps on #Playstation3 in #UE3, something many big studios failed to achieve, on that time:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Hello guys!
New update here.
I made a new feature for my game. You can change the Camera from 1st Person to 3rd Person at any moment, just by clicking on "Q" (Select on Consoles). I hope you all enjoy!
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Hey guys!
Here follows the Showcase of the new map for my game, Fursan al-Aqsa Training Camp, for players training the basic commands of the game and prepare for the great battles that will be faced in this Journey for Revenge and Liberation of al-Aqsa Mosque!
Allah Akbar!
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
Hello guys!
Small update here.
I already began working on the Campaign Missions of #FursanAqsaGame. Each mission will have a cool intro cutscene animation, a triumphal entry in the best James Bond Goldeneye 007 Style!
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
By the way, I already created a very simple, easy and clean visual programming workflow for the mission objectives. So now It's very fast for me setup some cool mission objectives, like destroy security cameras, find specific items, sabotage enemies weapons, disguise, deactivate alarms, and so on.
https://media.indiedb.com/images/games/1/73/72158/Kismet_Mission_1.png
https://media.indiedb.com/images/games/1/73/72158/Kismet_Mission_2.png
https://media.indiedb.com/images/games/1/73/72158/Kismet_Mission_3.png
https://media.indiedb.com/images/games/1/73/72158/Kismet_Mission_4.png
For this #ScreenshotSaturday I want to showcase another Campaign Mission of #FursanAqsaGame. This map (a revamped version of the demo map) is based on Camp Ariel Sharon, a complex of IDF Bases in Southern Israel. In this mission you bravery infiltrate on this base to spoil Israel's evil plots against Palestinian Civillians, seeking victory or your martyrdom!
By the way, I already have choosen the name for this first episode: Fursan al-Aqsa Episode 1 - Call of Jihad :D :D :D
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
For this #ScreenshotSaturday I want to showcase the new enemies classes I created for my game #FursanAqsaGame, also I created a new skin for my game's protagonist, especially for a brand new explosive game mode: Suicide Operations. #UE3 #UE4 #UnrealEngine #IndieDev #FreePalestine
Episode 1 is coming very soon, Insha Allah. I hope you all will have a very cool gaming experience, especially the Shooter fans out there.
Cheers and until next update.
https://media.indiedb.com/images/games/1/73/72158/AHMAD_AL-GHAZZAWI_SUIC...
https://media.indiedb.com/images/games/1/73/72158/IDF_JERUSALEM_POLICE.png
https://media.indiedb.com/images/games/1/73/72158/IDF_MILITARY_GENERAL.png
Fursan al-Aqsa Drone Gameplay
Hello guys!
I want to showcase a brand new vehicle which will be used on some Campaign Missions of Fursan al-Aqsa Game.
Intelligence in times of war means killing your opponents with their own weapons...
Enjoy this new gameplay showing off the drone, which you will use in many missions across the Campaign Mode of #FursanAqsaGame
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
https://media.indiedb.com/images/games/1/73/72158/drone_banner.png
https://media.indiedb.com/images/games/1/73/72158/drone_making_off_1.png
https://media.indiedb.com/images/games/1/73/72158/drone_making_off_2.png
This is just a sneak peek of the Explosive Action and Epic Bosses Battles which awaits you on Fursan al-Aqsa.
https://media.indiedb.com/images/games/1/73/72158/Boss1.png
https://media.indiedb.com/images/games/1/73/72158/Boss2.png
https://media.indiedb.com/images/games/1/73/72158/Boss3.png
https://media.indiedb.com/images/games/1/73/72158/Boss4.png
https://media.indiedb.com/images/games/1/73/72158/Boss5.png
https://media.indiedb.com/images/games/1/73/72158/Boss6.png
https://media.indiedb.com/images/games/1/73/72158/Boss7.jpg
For today I want to showcase a new map I am making for #FursanAqsaGame.
This will be a Mossad Office Headquarter, the Israeli Secret Service.
Your mission is to infiltrate on the office, and find some important documents about a new attack Israel is planning against Palestine.
https://media.indiedb.com/images/games/1/73/72158/EiLhEFwWoAAHVjZ.jpg
https://media.indiedb.com/images/games/1/73/72158/EiLhSJFXgAA4uHz.jpg
https://media.indiedb.com/images/games/1/73/72158/EiMZVQbX0AA0_Um.jpg
https://media.indiedb.com/images/games/1/73/72158/EiPNuEFXkAEj0Q6.jpg
https://media.indiedb.com/images/games/1/73/72158/EiPNaE_WkAEIKYU.jpg
https://media.indiedb.com/images/games/1/73/72158/EiPNPfWXkAIhcFP.jpg
https://media.indiedb.com/images/games/1/73/72158/EiPNWptXgAMFDR6.jpg
Here I showcase the first person mode for some guns of my game, especially the pistols, greatly inspired by the classic Goldeneye 007.
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
My game is a Third Person Shooter, however, listening to the desire and feedback of many players who played my game`s first demo, I added the possibility to change between first person and third person view at any time in the game, pleasing both worlds (FPS fans and TPS fans).
But for the sake of keeping this reference to Goldeneye 007, I decided to only add hands models to pistols (otherwise they will not look good), as for the rifles, they dont have first person arms. It`s a game design decision.
Also I manually made the reload and equip/holster weapons animation to remember as much as I can Goldeneye 007.
I hope you enjoy, and very soon I will release a new demo for my game, the "Infiltration Demo". More details soon.
Cheers!
https://media.indiedb.com/images/games/1/73/72158/fps_guns_3.png
https://media.indiedb.com/images/games/1/73/72158/fps_guns_4.jpg
https://media.indiedb.com/images/games/1/73/72158/Eizff_BWAAUvl5J.jpg
https://media.indiedb.com/images/games/1/73/72158/Ei8ZekUX0AEyI7q.jpg
https://media.indiedb.com/images/games/1/73/72158/Ei8b01bWoAAADXQ.jpg
https://media.indiedb.com/images/games/1/73/72158/Ei8bp-FXcAcat1J.jpg
https://media.indiedb.com/images/games/1/73/72158/Ei8d5F9XsAMqYjg.jpg
Fursan al-Aqsa Announcement Trailer - All the Power to the People of Palestine
https://media.indiedb.com/images/games/1/73/72158/power_to_people_of_pal...
Watch the video: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Soundtrack by Rodrigo KTarse (https://www.youtube.com/user/rodrigo17290) the Great Insurgent Rapper of Brazil's Guetos!
Updated Demo
Download PC Version: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
Download PS3 Version: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
Download Xbox360 Version: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
[B]Fursan al-Aqsa Infiltration - PC 64bit Patch[/B]
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
This is just the 64bit version of Fursan al-Aqsa Game Executable, which I am providing because some Windows 10 users are experiencing some crashes while running the game, as Win10 has some compatibility problems with old 32bit applications. To "install" this patch, simply copy the zip file to:
C:\Users\YOURNAME\Documents\My Games\Fursan al-Aqsa Infiltration\Binaries\
Extract the zip file there, then run the game direcly:
C:\Users\YOURNAME\Documents\My Games\Fursan al-Aqsa Infiltration\Binaries\Win64\FursanAqsaGame.exe
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Indie...
Allah Akbar! All the praise be to Allah! My game will be showcased on @IndieCade Festival, GameSlam Opening Event! This is a dream coming true!
Hello friends!
If you did not watch, here is my game shinning at IndieCade's GameSlam:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
[B]Fursan al-Aqsa Pseudo Raytracing on GTS360M, PS3 and Xbox360![/B]
[B]Download[/B]
PC: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
PS3: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
Xbox360: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
https://media.indiedb.com/images/games/1/73/72158/Raytracing_1.png
Today I want to showcase a Pseudo #Raytracing #Shader I made for #FursanAqsaGame and it runs smoothly on #GTS360M/#PS3/#Xbox360! I updated the Demo with this shader and a better balanced difficulty.
This is NOT a real raytracing effect, however, the final results are good enough, as I showcase below, and most importantly, it does not reduce performance, as it is just a material setup. I updated the Demo with this new shader and a better balanced difficulty.
This new shader basically uses the Unreal Engine 3 Material Function called Reflection Vector and a metallic reflection texture (an image file), everything linked to the Specular Map Input and Multiplied by the Diffuse Input of Unreal Engine 3 Material editor, as you can see here:
https://media.indiedb.com/images/games/1/73/72158/Fake_Raytracing_Reflec...
Here follows some screenshots
https://media.indiedb.com/images/games/1/73/72158/Raytracing_2.png
https://media.indiedb.com/images/games/1/73/72158/Raytracing_3.png
https://media.indiedb.com/images/games/1/73/72158/Raytracing_4.png
https://media.indiedb.com/images/games/1/73/72158/Raytracing_5.png
https://media.indiedb.com/images/games/1/73/72158/Raytracing_6.png
https://media.indiedb.com/images/games/1/73/72158/Raytracing_7.png
https://media.indiedb.com/images/games/1/73/72158/Raytracing_8.png
Cheers and until next update!
Fursan al Aqsa Pseudo Raytracing Showcase
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Look at this bad boy. Whenever he gets mad, he simply blows things up!
https://media.indiedb.com/images/games/1/73/72158/RPG7_1.png
https://media.indiedb.com/images/games/1/73/72158/RPG7_2.png
https://media.indiedb.com/images/games/1/73/72158/RPG7_3.png
https://media.indiedb.com/images/games/1/73/72158/RPG7_4.png
And it was love at a first glance!
Here I show my newest toy, the M249 Machine Gun with all it's glory!
https://media.indiedb.com/images/games/1/73/72158/M249_1.png
https://media.indiedb.com/images/games/1/73/72158/M249_2.png
https://media.indiedb.com/images/games/1/73/72158/M249_3.png
https://media.indiedb.com/images/games/1/73/72158/M249_4.png
This is the reload animation, it was done manually with keyframing inside 3dsmax.
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
I hope you enjoy!
This is another toy for my collection :D
This is the IWI TAR-21 Submachine Gun with all it's glory and gore!
#FursanAqsaGame #indiegame #indiedev #UE3 #UE4 #UnrealEngine #gamedesign #3dAnimation #3dmodeling #3dsmax #maya #ModernWarfare #CallOfDuty #CallOfJihad #FreePalestine
https://media.indiedb.com/images/games/1/73/72158/Tavor_1.png
https://media.indiedb.com/images/games/1/73/72158/Tavor_2.png
https://media.indiedb.com/images/games/1/73/72158/Tavor_3.png
https://media.indiedb.com/images/games/1/73/72158/Tavor_4.png
We never give up! We never bow to our enemies!
We're gonna resist with bullets until our last breath!
Here follows some of the arsenal you will have on #FursanAqsaGame for trucidating Zionists Soldiers without mercy!
#indiegame #UE3 #UnrealEngine #indiedev #FreePalestine #Zionism
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
Hello folks.
Here follows some more weapons I made for my game:
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/Em5f_5dW4AImlRe.jpg
https://media.indiedb.com/images/games/1/73/72158/Em5gWRRXUAIU3fL.jpg
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/EnCdrLHXUAAJD96.jpg
https://media.indiedb.com/images/games/1/73/72158/EnCese4W8AA_mtu.jpg
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/EnM_Ib7WEAE8UDi.jpg
https://media.indiedb.com/images/games/1/73/72158/EnM_TLMWEAQwV-u.jpg
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/EnULSygWMAEDtvV.jpg
https://media.indiedb.com/images/games/1/73/72158/EnULaAvXYAEMJhx.jpg
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Weapons...
https://media.indiedb.com/images/games/1/73/72158/EneQzeJWEAAP3uZ.jpg
https://media.indiedb.com/images/games/1/73/72158/EneRNEHXUAA_Q1q.jpg
https://media.indiedb.com/images/games/1/73/72158/EneQ7mXXcAUSnzv.jpg
Hello friends! Some great news here!
https://media.indiedb.com/images/games/1/73/72158/fursan_aqsa_goty_2020_...
Please, vote for Fursan al-Aqsa: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque
Today began the IndieDB Best Indie Game of 2020 Competition. Last year my game was selected among the top 100 Indie Games of 2019. Now I need your help to make my game be among the Top 10 of 2020, and below I explain why.
A great Indie Games Publisher showed too much interest on my game, and I am now working on an updated and revamped build of my game to send them, and If they approve, and everything goes well, be sure my game will be a worlwide success, Insha Allah (God's Willing)!
I am sure that whenever any publisher sees that players are loving my game, that players selected my game as one of the best from 2020, this will encourage ANY publisher to get my game, and releasing my game through a Publisher will mean it will reach a MUCH BIGGER audience (than releasing myself), and this means you will be able to play game on PS4, Xbox One and maybe even on PS5 and Xbox Series X! So EVERYONE wins.
Another imporant news, is that my father (the greatest inspiration for my game), decided to help me in this project (after he has seen the HUGE sucess my game is making arround the web. He is helping by providing important informations about Palestinian Guerrilla and the Israel x Palestine Conflict in general, Classic Palestinian Nasheeds (musics), helping me with Arabic Localization, he made some slight changes on the game narrative (to make it more realistic and historical accurate), as he lived this conflict (he fought for the freedom of Palestine). Now the game has a more Palestinian Revolution Feeling, more Nationalist and less Religious, and the game on its actual state is much more polished, balanced and better to play than the 2 previous demos I released.
I learned from my father to don't wait things come to me, I must make things happen. So I submitted my game to as many indie games festivals I could, and one of these festivals invited me to a business meeting with some publishers, and this publisher was there.
They told me my game is exactly the kind of game they are looking for, a lot of bullets, blood and explosions :D :D :D. They asked me to send them a pitching document with all informations about my game, also they sent me many forms to fill (like my budget, my post launch plan,...) and off course a playable build of my game. So I asked them sometime to polish my game better and send them an almost finished version of the game (the more complete the game more chances for them accepting it). And now I am working like crazy to finish this build of my game.
Here follows some new updates on the game itself:
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_F22_Rap...
https://media.indiedb.com/images/games/1/73/72158/EoAQxBNWEAIfazl.jpg
https://media.indiedb.com/images/games/1/73/72158/EoAQ041XUAA7_d7.jpg
Some new updates:
1- Fursan Aqsa Training Mission Teaser
This is a small teaser of the First Mission of Fursan al-Aqsa Campaign Mode. This is a Tutorial Mission which tells the player the basic commands of the game, including the new addition: Driveable Vehicles:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
2- This is the IDF Hummer armed with a MK19 Grenade Launcher, which the player will drive on some missions:
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_Hummer.png
3- Finally my game's demo reached 1000 downloads today on @IndieDB. I know for some people this number may seem nothing, but for me, for all the hardships I am suffering on this project, be the technical challenges and the censoring I did suffer in many places, this is a MILESTONE:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/d...
Thank you for electing Fursan al-Aqsa among the Top 100 Games of 2020
https://media.indiedb.com/images/games/1/73/72158/fursan_aqsa_goty_2020_...
I would like to thank you all for your AWESOME support, my dear friends. Fursan al-Aqsa made into the Top 100 Indie Games of 2020. Now I need your help to make it into the Top 10 Indie Games of 2020, as this will be very important for me whenever talking to publishers (I am sure this will encourage them to publish my game).
Please vote again: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque
And here follows a new update, Fursan al-Aqsa - Camp Ariel Sharon Teaser:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
This is a small teaser of the Second Mission of Fursan al-Aqsa Campaign Mode. This is an Israeli Training Base located on the Negev Desert Region.
#FursanAqsaGame #UE3 #UE4 #UnrealEngine #gamedev #indiegame #indie #3dsMax #MAYA #Autodesk #PalestineFree #Intifada
Fursan al-Aqsa - Mossad Office Map Update
Hello friends! Here follows some Screenshots of Mossad Office, the 3rd Campaign Mission of #FursanAqsaGame, with better lighting, new shaders, textures and Mission Objectives.
#UE3 #UE4 #UnrealEngine #gamedev #indiegame #indie #3dsMax #MAYA #Autodesk #Raytracing #FreePalestine
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
Fursan al-Aqsa - Mossad Office Teaser
This is a small teaser for the Third Mission of Fursan al-Aqsa Campaign Mode. This is a Mossad Office located in Telaviv. Your mission is to infiltrate in this Office and find some important document about a big attack Israel is preparing against the Old City of Jerusalem. This mission is one of the best missions of the game, because the disguise mechanics (in the best Hitman Style). I hope you enjoy.
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
#FursanAqsaGame #UE3 #UE4 #UnrealEngine #gamedev #indiegame #indie #3dsMax #MAYA #Autodesk #PalestineFree #Intifada
Fursan al-Aqsa - The History of Palestine
With the help of my father, who made some slight adjustments to the game's narrative, I made a new trailer to let players get more immersed on the Palestine x Israel Conflict itself. I made the trailer on 3 languages (Arabic, English and Portuguese), which you can watch all of them on the video sections of Fursan al-Aqsa IndieDB profile here: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Fursan al-Aqsa - The History of Palestine - English Trailer
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
And here follows the announcement:
https://media.indiedb.com/images/games/1/73/72158/fursan_aqsa_bostonfig_...
Fursan al-Aqsa at @BostonFIG 2021
My game will be showcased at BostonFIG, one of the biggest Independent Games Festival on the United States! This is indeed another milestone for my project.
Register here: https://eventbrite.com/e/bostonfig-fest-virtual-tickets-129017660295
I will wait you there, so you can talk with me, ask questions about the game, my motivations for this project, and so on.
Next step will be make a new trailer about the game protagonist's history, and the motivations who made him fight against Israel Army.
Last, but not least, after a long time, I updated and revamped my game's Website (and I even customized my game's profile on IndieDB, to make it's design as close as possible to the site's design), to make it a showcase for the upcoming events and games festivals on which my game #FursanAqsaGame will be showcased: https://www.fursanaqsa.com/
Cheers and until next update.
[B]Fursan al-Aqsa - Official History Trailer - Ahmad al-Falastini[/B]
In this article I showcase a brand new trailer for my game, the Official History Trailer which tells the history of the game's protagonist, Ahmad al-Falastini, a peaceful student who became a ferocious warrior thirsty for revenge.
This trailer tells the history of Ahmad al-Falastini, the protagonist of Fursan al-Aqsa, how he turned from a peaceful student whose dream was to protect lives, into a ferocious warrior thirsty for revenge and blood.
This is one of the best trailers I ever made for my game, it was a lot of work (10 days and almost 14 hours of rendering the animation in After Effects). I think this trailer gives to the player a better understanding about the protagonist's motivations to wage war against Israel. Even tough this is a fictional history, however it is based on real facts and depicts the reality of this conflict. Be sure that there in Palestine you will find very similar histories of young people who had their dreams and their lives destroyed by a Genocidal Military State which does not respect any law or human rights.
Here follows the trailer. Please watch it with attention and I am sure Ahmad's history will touch your heart:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
[IMG]https://media.indiedb.com/images/games/1/73/72158/Scene_07_00100.png[/IMG]
Also I want to share here the interview I gave to BostonFIG, which was showcased last saturday on their channel. Please watch it for understanding better my personal motivations for making this game and other insights on the game's development process:
https://www.youtube.com/watch?v=Vm6tql6s1rs
Last, but no least, many people to whom I talked at BostonFIG, asked me the meaning of the game's title screen music. I explained to them and now I want to explain here also.
This is the Palestinian National Anthem. It talks about the Palestinian Fedayeen Warriors and their struggle for liberation of Palestine. Fedayeen (plural of Fedaye) was the name given to the palestinian guerrillas who fought for the Freedom of Palestine (the word Fedaye means martyr, i.e those who sacrify their lives for a noble cause).
They had a lot of popular support to such an extent that they were considered kinda super heroes among Palestinian People, they inspired a generation of Resistant Fighters and other Islamic Military Groups. The dream of any children was to become a Fedaye, the dream of any woman on that time was to marry a Fedaye (by the way there were even Palestinian Women as Female Fedayeen Fighters), the dream of any mother and father was that their son become a Fedaye. My father voluntereed as a Fedaye for almost 12 years before coming to Brazil.
[IMG]https://upload.wikimedia.org/wikipedia/commons/2/29/FatehMilitia.jpg[/IMG]
[IMG]https://www.pierre2.net/pictures/cp_fedayin_OLP.jpg[/IMG]
So below follows the music's translation. Cheers and until next update!
Warrior, warrior, warrior,
Oh my land, the land of the ancestors
Warrior, warrior, warrior,
Oh my people, people of eternity
With my determination, my fire and the volcano of my vendetta
With the longing in my blood for my land and my home
I have climbed the mountains and fought the wars
I have conquered the impossible, and crossed the frontiers
Warrior, warrior, warrior,
Oh my land, the land of the ancestors
Warrior, warrior, warrior,
Oh my people, people of eternity
With the resolve of the winds and the fire of the weapons
And the determination of my nation in the land of struggle
Palestine is my home, and the path of my triumphal
(Palestine is my home, Palestine is my fire,)
Palestine is my vendetta and the land of withstanding
Warrior, warrior, warrior,
Oh my land, the land of the ancestors
Warrior, warrior, warrior,
Oh my people, people of eternity
By the oath under the shade of the flag
By my land and nation, and the fire of pain
I will live as a warrior, I will remain a warrior,
I will die as a warrior - until my country returns
Warrior, warrior, warrior,
Oh my land, the land of the ancestors
Warrior, warrior, warrior,
Oh my people, people of eternity
You have to use HTML tags on this site:
<b>bold</b>
<img src="u.rl" alt="alternative text">
oh, thanks mate for the tips, I tought this site accepts BBCode like other forums.
Fursan al-Aqsa - Official Announcement Trailer - I'm NOT Terrorist
This is the Official Announcement Trailer for my game, a remake of another trailer I made before (All the power to the people of Palestine).
This is a promotional trailer which I will send to those Independent Games Festivals, in the hope of getting more visibility for my game and a publisher to help me release this game and reach a bigger audience, Insha Allah (God's willing).
Also on this new trailer I showcase some new weapons, animations, and a glimpse of 3 new maps: al-Aqsa Mosque (Sniper Cutscene), Old Jerusalem (the Helicopter Chase Cutscene) and Gaza Strip (Jet Fighter Bombing Cutscene).
I hope you like it.
English/Portuguese version:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/v...
Arabic version coming soon.
Cheers and until next update!
#FursanAqsaGame #UE3 #UE4 #UnrealEngine #gamedev #indiegame #indie #3dsMax #MAYA #Autodesk #PalestineFree #Intifada #FreePalestine
Here is the original MP4 video in HD 720p High Quality:[/B]
https://mega.nz/file/ElE13CQL#5aqdKTMITN8cxinwF1G6GM7wXYRUyvIvKfwygLm7v3A
Fursan al-Aqsa - Old City of Jerusalem
On this article I showcase the finished map of Jerusalem, which will be the 4th Mission of Fursan al-Aqsa's Campaign Mode, alongside some new progress on my game.
https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Showc...
It's time to protect the Holy Land, the Land of the Prophets and Messengers, the Land of our Ancestors. Zionist Forces are preparing a big strike against the Old City of Jerusalem, so it is up to you, Fidae, to protect it with your blood and soul. And if you die in this mission, Paradise will be your eternal bliss. Allah Akbar!
After almost 20 days of extensive working, I finished the Map of Jerusalem, which is the 4th Campaign Mission of Fursan al-Aqsa. This is one of the biggest maps of my game, it's not a 1:1 replica of the real city, but I tried my best to make it look similar. I even found a way to convert Google Street View Panorama Images to Skybox Textures, to use them as a backdrop for the maps. The final results are good, as these custom skyboxes add a depth to the maps.
https://media.indiedb.com/images/games/1/73/72158/Eu8dixuWQAE0A9Y.jpg
https://media.indiedb.com/images/games/1/73/72158/Eu8e6G1VkAIko73.jpg
Another Milestone for this project is that my game was selected for the Independent Games Festival this year, a long life dream which I finally achieved. Even though my game doesn't be selected as a finalist, but the fact of participating on the biggest event for Indie Games is for sure a milestone for any game dev out there! I thank Allah (God) for this and also thank you all who are following my game, those who are supporting me here and elsewhere. Jazakom Allah Khayr (May God give you all the best).
https://igf.com/knights-al-aqsa-mosque
Another very important achivement for me is that my game got noticed by the legendary Martin Hollis, the main programmer and director of the original Goldeneye 007 on the Nintendo 64! My game, despite having a completely different story, plot and thematics, but, on it's heart, it is a love letter for Goldeneye 007. Martin Hollis noticed this and praised my game:
https://twitter.com/martinhollis/status/1359189828173238275
https://twitter.com/martinhollis/status/1359190260173987846
https://media.indiedb.com/images/games/1/73/72158/EtyMVMlWYAQBNN-.jpg
Also, as I am close to finish the development of FursanAqsaGame, I decided to replay the classics Goldeneye007 and PerfectDark (my greatest inspirations) on a N64 Emulator for Android to get more ideas for mission objectives to make my game a trully Love Letter to Goldeneye007!
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