[LPC] Terrains Repacked
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Tuesday, March 23, 2021 - 08:42
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This is the [LPC] Terrains collected by @bluecarrot16, but with the tiles repacked into a 4096x4096 image so you can use it directly as a texture. All I did was repack the tiles and adjust the .tsx file slightly.
Copyright/Attribution Notice:
"[LPC] Terrains" by bluecarrot16, Lanea Zimmerman (Sharm), Daniel Eddeland (Daneeklu), Richard Kettering (Jetrel), Zachariah Husiar (Zabin), Hyptosis, Casper Nilsson, Buko Studios, Nushio, ZaPaper, billknye, William Thompson, caeles, Redshrike, Bertram, and Rayane Félix (RayaneFLX). See CREDITS-terrain.txt. You MUST credit all authors with the information in this file, and you must link back to this page on OpenGameArt.
File(s):
lpc-terrains-repacked.7z 11.6 Mb [506 download(s)]
Comments
Amazing, this will be very usefull for my project Hortica Botanica :) Centralizing all terrains in one big chunk.
Hey, thanks so much for doing that! Did you write a script to do this conversion, or was it manual?
I've been thinking of revisiting the original, and it would be great to pack automatically into this size.
I used a quickly hacked-together Python script, you can see it here as `repack.py`: https://github.com/Taffer/crushtileset/
I had to rebuild the archive, a couple of minor issues in the .tsx file for the repacked tiles. Check the Revisions tab for details!
Looks like exactly what I needed to use these in Godot. Thank you!