3D dungeon debris - skull and bones
3D dungeon debris - skull and bones
Included is the blend file, as well as obj exports of each piece.
The bone is derived from:
(It is modified, mostly scale, rotation and UVs.)
https://opengameart.org/content/poorly-made-bone
The skull is derived from:
(It has been modified into a low polly version, the origional has a lot more pollygons, detail and is of much higher quality.)
https://opengameart.org/content/human-skull-0
The other parts are from:
https://opengameart.org/content/skeleton-with-rig
The textures were extracted from:
(They have been modified. The skull as well as the bone uses them.)
https://opengameart.org/content/human-skull-0
Preview image 1:
*The floor is not included, however the texture used is a modified form of:
https://opengameart.org/content/medivel-stone-floor
Preview image 2:
Blender 2.79b
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