Human survivor for RPG maker mv
This is a new standard for RPG maker sprites, i did some, i'll publish them soon, but i didn't draw appropriate tilesets for this scale, yet. Because of the peculiar proportions, i deemed the animations require 6 frames instead of the canonic 3 or 4, so to implement this in an RPGmaker product, the application will require plugins from this page. https://galvs-scripts.com/2015/11/03/mv-character-animations/ the sprite must be renamed, with the inner name you want to give to the character (in the following example: "Ava") followed by %(6) Ava%(6).png Also, the white space on the right and on the bottom of the sprite has been left purposely, the RPG maker engine expects to cut and render on screen 1/24 of the width and 1/8 of the height, if you simply load the sprite into an RPGmaker mv game (with the appropriate plugins) and rename it properly, it should work fine. I rendered 2 sets of portraits, one of her as child and one of her as adult, but didn't render her sprite as adult yet, the files portraits3 and portraits4 are for the adult version. If requested i may render her adult version in the same scale and style (of course it would be bigger) but right now is not in my "ToDoASAP" list.
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