[LPC] Alchemy
- Amazing Stuff
- Assorted_Art_Assets_Collection
- Awards Pixel Art (CCO)
- Christmas Vacation
- Encyclopedia Hortica Botanica | A farming game made with Godot and LPC assets
- FarmMon
- Gather.Town
- Impyrean options
- Items
- LPC
- LPC - Special effects
- LPC Collection
- LPC Game assets
- LPC RPG Assets
- LPC Tiles
- LPContemporary
- NOT CC0 Sprites
- others
- RPG Game
- RPG items (Pixel art)
- RpgMakerAssets
- Sprites
- topdown tiles
- Type - Art Pack
- Vanguard
- [LPC] Collection
A collection of alchemical apparatus, in the style of the Liberated Pixel Cup.
Thank you to MedicineStorm for commissioning this piece!
Flasks, beakers, test tubes, funnels, condensers, calciners, pulverizers, mixers, centrifuges, furnaces, and bunsen burners. Glass, copper, and metal pipes. Lots of gears.
This set is designed for a ton of flexibility, so may not be most appropriate if you just want to litter some alchemical decorations in a scene. Consider building a smaller set from these pieces, or using [my LPC containers set](https://opengameart.org/content/lpc-containers) instead.
Pink tiles are reserved for future animations.
NOTE: dark-wood.png is from "[LPC] Wooden Furniture" and is NOT included in this set. Please credit separately!!
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Usage: See alchemy.preview.tmx, which includes lots of examples and shows how to use most elements of the set. A few general remarks:
- Designed for use on a 16x16px grid. If using Tiled, use alchemy.tsx in most cases. alchemy-32.tsx is included to encode some animations more simply. See alchemy.preview.tmx for examples
- Layer adapters on top of devices to allow devices to be connected by glass or copper pipes.
- You may need more than the indicated number of layers
Comments
Yasss! I don't use Tiled much, but that preview is definitely helpful. I'll have to reassess if Tiled should be in my toolbox. Loving the animations. Can't wait to dig in to this and make them all work together! Thank you, bluecarrot!
Thanks! Tiled is by no means a requirement---it was just a way to show how tiles could be combined together. If you open the example map in Tiled, you can see where each tile appears in the spritesheet.
holy crap this is freakin awesome!!!! (pardon my French)
and you're right: you can use unity's tile painter on these and the pieces would be easy to integrate into a crafting system
Yep, a crafting system is exactly what I had in mind. :D
I don't know much about how Unity works, but if you put together any kind of reusable tile map or system, I'd love to see it! (and I'm sure others would as well)