Ole Spicey has a happy
NPC for Tyrnannoght game on the washed-up beach zone (the game is 2d overhead but i do most stuff in blender - this is done with MBlab (which is, combined with blender among the most awesome free stuff on the planet atm imo)
I'm struggling trying to fit the clothes though, the weight paint and data transfer doesn't seem to work, the proxy fitting fits the shirt somewhere at his navel, so far only the pants but they tear in sitting position (it won't be more a 64px sprite on the map but in dialogs and animations (given 1000 years of rendertime on my rig lol i want the good stuff .. think big, they said ..). the props will probably be up with blender files attached some time sooner or later (mostly without textures so that leaves colouring within the lines) but for the NPC's im looking for a way to license so they can only be used when the lore/background is preserved, even if in a dystopian way