Pound the Enemy Base
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/Pounding%20the%20Enemy%20Base%20Intro.mp3.png)
This is action game level music.It's chiptune in the Sega Genesis/Mega Drive style. It's got a pounding beat, with a bit of a groove to it. It's got a distorted guitar sound that's pretty good, for Sega Genesis era sounds. A sort of mismatch of styles like most classic game soundtracks.
It could be good in some sort of Contra or run and gun game.
I used Plouge's chipsynth MD for classic FM sounds. It was made with the limitations of the original hardware in mind.
https://www.plogue.com/products/chipsynth-md.html
I've made two versions, one is desigened to loop and another has an intro. The one with an intro has a loop point at 16.410 seconds.
If you use this music in your game, or just really like it please consider contributing to my papay account.
https://www.paypal.me/megapixelmusiclab
![audio/mpeg Pounding the Enemy Base Loop.mp3](/modules/file/icons/audio-x-generic.png)
![audio/x-wav Pounding the Enemy Base Loop.wav](/modules/file/icons/audio-x-generic.png)
![audio/mpeg Pounding the Enemy Base Intro.mp3](/modules/file/icons/audio-x-generic.png)
![audio/x-wav Pounding the Enemy Base Intro.wav](/modules/file/icons/audio-x-generic.png)