Savior of Humanity
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/savior_of_humanity_cammy_remix.ogg.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/savior_of_humanity_original.ogg.png)
An epic MIDI suitable for a climactic battle - perhaps the final boss of a game. This was intended for the last map of Final Doom: TNT: Evilution, as part of the upcoming TNT: Evilution MIDI Pack. It was a blast working with the project leader, Cammy, on this MIDI.
The preview is actually a remix by Cammy, which will be used in the actual MIDI pack (savior_of_humanity_cammy_remix.{mid,ogg,flac}). I have included my original version as well (savior_of_humanity_original.{mid,ogg,flac}) because Cammy's remix is so substantially different as to be a different song. Quick warning by the way - the second preview will be much louder than the first, since I exported it directly from the MuseScore project file.
The remix includes a few melodies that are similar to "Into the Beast's Belly" from the TNT: Evilution soundtrack - hopefully, it's minor and different enough that this isn't a derivative work.
![audio/midi savior_of_humanity_cammy_remix.mid](/modules/file/icons/audio-x-generic.png)
![audio/ogg savior_of_humanity_cammy_remix.ogg](/modules/file/icons/audio-x-generic.png)
![application/x-flac savior_of_humanity_cammy_remix.flac](/modules/file/icons/application-octet-stream.png)
![audio/midi savior_of_humanity_original.mid](/modules/file/icons/audio-x-generic.png)
![audio/ogg savior_of_humanity_original.ogg](/modules/file/icons/audio-x-generic.png)
![application/x-flac savior_of_humanity_original.flac](/modules/file/icons/application-octet-stream.png)