SideView Characters (cartoony?)
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Monday, July 29, 2013 - 00:06
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Here are some characters from my first experiments when I first read SpriteAttack's awesome blog.
Orc & Knight have some (ugly, really ugly) animations...you can see how ugly they are here
Hopefully, someone can find a way to do something nice with them
Attribution Instructions:
please credit arkalain and link to my OGA page
File(s):
greenorc.svg 359 Kb [344 download(s)]
combatmage1.svg 21.3 Kb [214 download(s)]
combatmage2.svg 20.8 Kb [193 download(s)]
healer.svg 16 Kb [132 download(s)]
knight.svg 195.2 Kb [236 download(s)]
ninja.svg 23 Kb [211 download(s)]
Comments
Nice start... I noticed a few things though that might make it a lot easier on yourself arkalain. A) disable scaling outlines/ strokes when working on the animations. B) using more 'corner nodes' adds more sharpnes to the elements [eg. orc's belt, orc's wrist guards, etc.]. C) avoiding too saturated colours - especially with the healer and the ninja - but also the orc.
I also looked at the orc animation and to me it makes more sense keeping him in place and copying the whole image - with grouped limps, body, head, etc. - in one layer and adding the changed animation frame in another layer. It makes it easier to see the changes from one frame to the next.
Keep up the good work!
I would really like to get better at doing art assets, but honestly without any kind of backgorund it seems as it would take way too much practice to get decent at this :(, so not sure I will keep trying to do it.
Still always love to read your tutorials !