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Topic / Topic starter | Replies | Last post | |
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Isometric tiles from 3D modeling by erickpassos » 30 January 2013 - 7:36am |
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by rubberduck 24 November 2013 - 3:30am |
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Blender for Beginners by djonvincent » 27 July 2013 - 8:03am |
0 |
by djonvincent 27 July 2013 - 8:03am |
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Making an Animated Bow in Blender by djonvincent » 28 June 2013 - 2:51pm |
3 |
by djonvincent 17 July 2013 - 8:09am |
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[Audacity] Radio Voice Effect by dklon » 19 June 2013 - 12:30am |
4 |
by copyc4t 20 June 2013 - 6:14am |
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Let's Blend! Tutorial Series by djonvincent » 11 June 2013 - 9:21am |
17 |
by djonvincent 14 June 2013 - 8:15am |
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C#/XNA 2D Space Shooter tutorial series by WeaponGuy » 1 May 2013 - 7:25am |
0 |
by WeaponGuy 1 May 2013 - 7:31am |
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Six steps to a primitive tile-set by yd » 19 April 2013 - 5:35pm |
2 |
by yd 20 April 2013 - 6:52am |
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For beginning to intermediate artists: Practical advice for making your art better RIGHT NOW by bart » 9 May 2012 - 12:44pm |
6 |
by hc 9 February 2013 - 6:49am |
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[Audacity] Create a computer voice by dklon » 11 January 2013 - 2:56pm |
2 |
by dklon 15 January 2013 - 10:00pm |
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[Audacity] Time Shift Magic Sound Effect by qubodup » 14 November 2012 - 3:27pm |
5 |
by siinamon 9 January 2013 - 3:48am |
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Monster Sound Tutorial by VividReality » 13 November 2012 - 10:45am |
2 |
by VividReality 13 November 2012 - 11:21pm |
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Procedural macro-terrain generation by Jattenalle » 28 August 2012 - 10:29am |
1 |
by Jattenalle 10 October 2012 - 8:18am |
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Tempest in the Aether Blender Library Linking in Action by Botanic » 22 July 2012 - 8:22pm |
0 |
by Botanic 22 July 2012 - 8:24pm |
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Kickin' it old school: Setting up NES style chiptunes by bart » 10 May 2012 - 3:08pm |
7 |
by bart 12 June 2012 - 10:21am |
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