Scene Goblin,a 3D engine and Scene Editing tool
Hi again, I'd like to introduce my 3d scene editing tool in development called Scene Goblin.
For the most part Scene Goblin is a real time rendering engine and editor I've created to make
game maps and cgi scene creation super simple.
Although I can't release it as free software, I plan to market my program at a very very fair price that will appeal to new and professional artists on a budget or anyone that wants a simple scene editing tool for production art or education.
So far with Scene Goblin, I've focused on refining the editor to make the essentials of 3d scene creation as simple as possible. It won't focus on or try to be an all amazing solution, but instead a lean and mean rendering engine with refined features for making 3d scenes with production quality rendering at a seriously fair price.
As I said before, Scene Goblin is in development but so far everything is coming together great as a lean editing tool.
Here are a few development screenshots of what I've done with it so far using mostly free textures and models. I welcome suggestions for essential features and thank you for your time and consideration.