How to export blend to directX
I download source from http://opengameart.org/content/ba-2-blast-all-bot-mark-2 .
I export file to Directx , but when i load file, file look very different.
Anybody can help me !!! thank!
Attachments:
I download source from http://opengameart.org/content/ba-2-blast-all-bot-mark-2 .
I export file to Directx , but when i load file, file look very different.
Anybody can help me !!! thank!
Greets!
I tried loading this into the latest version of Blender to export to a .x file, but I can't find that option on the menu. What version of Blender are you using, and how are you exporting the mesh?
You might try exporting as a different format (obj or somesuch) and importing that into your viewer.
Also, I moved this to General Discussion, since it's not really about a commission.
I use Blender-2.66a.
I try export to obj format and dae format , but when i load file, file looks like this. :(
I'm not really sure what your problem is, the mesh in your screenshot looks good. You could try to apply the subsurf modifier before exporting, maybe that yields the results you expected.
I think the problem is a lack of textures?