Imagindar Abilities Sound Effects Pack
Author:
Wednesday, August 28, 2024 - 09:13
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Preview:
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_blindingflash_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_braceprojectile_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_celestial_hammer_hit_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_celestial_hammer_loop_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_cleanse_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_conjure_eagle_hit_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_conjure_eagle_loop_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_curseofweakness_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_decoy_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_demonic_force_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_disarming_strike_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_electricpulse_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_essence_shift_current_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_essence_shift_target_3.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_geist_strike_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_gravity_pulse_hit_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_gravity_pulse_loop_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_imprison_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_infected_bolt_loop_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_iron_maiden_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_kamikaze_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_knockout_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_openwound_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_protect_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_protectivespirit_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_purge_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_quickness_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_silence_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_stoneprison_down_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_stoneprison_up_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_stoneskin_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_stonewall_down.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_stonewall_up.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_subduct_down.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_subduct_up.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_teleport.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_theft_current.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_theft_target.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_thorns.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_vampiricauraappear.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ability_vampiricauradisappear.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/abilty_paralyzing_bolt.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ice_0.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ice_1.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ice_2.mp3.png)
![](https://opengameart.org./sites/default/files/styles/medium/public/audio_preview/ice_3.mp3.png)
46 Diffrent Sound effects.
- Ice
- Melee
- Spells
- curse
- debuff
- buff
- illusion
Copyright/Attribution Notice:
Special thanks to and owners to:
spell sounds starter pack by p0ss licensed CC-BY-SA 3.0, GPL 3.0, GPL 2.0 :https://opengameart.org/content/spell-sounds-starter-pack
dig stones by mananimal -- https://freesound.org/s/252028/ -- License: Creative Commons 0
sword1.flac by Streety -- https://freesound.org/s/30244/ -- License: Creative Commons 0
Rock on Ground.wav by shutup_outcast -- https://freesound.org/s/367828/ -- License: Creative Commons 0
weapAppear.wav by RunnerPack -- https://freesound.org/s/87043/ -- License: Attribution 4.0
Energy Whip 2.wav by ejfortin -- https://freesound.org/s/49695/ -- License: Sampling+
stones_kwandalist.wav by kwandalist -- https://freesound.org/s/47496/ -- License: Attribution 4.0
Magic Hit Impact by EminYILDIRIM -- https://freesound.org/s/610382/ -- License: Attribution 4.0
Dark Magic Loop by qubodup -- https://freesound.org/s/442825/ -- License: Creative Commons 0
Decapitation by Mike Koenig licensed CC 3.0
Big Zombie Hit 1 by Slave2theLight -- https://freesound.org/s/157105/ -- License: Attribution 4.0
Remaining ones are either public domain, Link to old or self made
File(s):
![audio/mpeg ability_blindingflash.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_braceprojectile.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_celestial_hammer_hit.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_celestial_hammer_loop.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_cleanse.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_conjure_eagle_hit.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_conjure_eagle_loop.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_curseofweakness.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_decoy.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_demonic_force.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_disarming_strike.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_electricpulse.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_essence_shift_current.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_essence_shift_target.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_geist_strike.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_gravity_pulse_hit.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_gravity_pulse_loop.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_imprison.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_infected_bolt_loop.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_iron_maiden.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_kamikaze.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_knockout.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_openwound.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_protect.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_protectivespirit.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_purge.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_quickness.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_silence.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_stoneprison_down.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_stoneprison_up.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_stoneskin.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_stonewall_down.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_stonewall_up.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_subduct_down.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_subduct_up.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_teleport.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_theft_current.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_theft_target.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_thorns.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_vampiricauraappear.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ability_vampiricauradisappear.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg abilty_paralyzing_bolt.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ice_0.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ice_1.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ice_2.mp3](/modules/file/icons/audio-x-generic.png)
![audio/mpeg ice_3.mp3](/modules/file/icons/audio-x-generic.png)
Comments
I appreciate the attempt to consolidate sound effects,
but because of the differences in license from various derivative sources, only the license that is common to all assets can be listed, which in this case is CC-BY-SA 4.0CC0 can be adapted to CC-BY-SA 4.0CC-BY 3.0 can be adapted to CC-BY-SA 3.0CC-BY 4.0 can be adapted to CC-BY-SA 4.0GPL cannot be adapted to anything, but all instances of GPL are parallel licensed with CC-BY-SA 3.0CC-BY-SA 3.0 can be adapted to CC-BY-SA 4.0Would you be willing to change the licenses to just CC-BY-SA 4.0?Or just wait for the front-page-flood control to restore the temporarily hidden submissions. Let me know what you decide; I will leave whichever you decide upon and delete the other(s) as duplicate.EDIT: Fixed, thanks! :)
I changed the licence on the to 4.0 CC-BY-SA 4.0.
you can delete the old ones it should be correct now, if no let me know what i should do
Understood. Thanks. No further action is necessary. Thank you for sharing the sound effects.
thanks for the help with licence