Fantasy tombstone
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Friday, April 25, 2025 - 07:01
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A 3d scene based in this post by zonked: https://opengameart.org/content/fantasy-tomb-scene
The grass is generated via geometry nodes, wich can be turned off.
The sky is just shaders.
Textures are from here:
https://opengameart.org/content/wall-grass-rock-stone-wood-and-dirt-480
https://opengameart.org/content/60-cc0-vegetation-textures
https://opengameart.org/node/22899
Made in Blender 3.3.1
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