Modular Castle Level Construction Kit
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Saturday, March 18, 2017 - 18:56
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This is a set of 11 models that all share the same Material. They have their pivots set up to be able to join together to build all different types of structures on a power of 2 grid. They are all very low poly (40-100 triangles). But wait.... There is more... they conserve memory resources because you can build an entire level out of them only using one texture.
I used it to build about 90% of the level that used in this video: http://www.repulse.com/the-castle-level-in-udk-completed/
Maps Included are Diffuse, Normal, and Specular. Each model has 2 UV channels. One for the texture and a separate for lightmapping. I also included the original PSD file, that you can edit if you want more variation on the pieces.
File(s):
![application/zip Castle.zip](/modules/file/icons/package-x-generic.png)
Comments
Your work is impressive. What a realism.
muito bom trabalho parabéns
Great kit. It's too bad the doors can't be separated from the frames so they could be opened, but I'm finding the walls and posts quiet useful for both cemetary fence posts and walls around the Sun Temple city.
I've included this asset in the AnyRPG Engine. Its been featured in a YouTube livestream at https://youtu.be/t4xqkYE9YrU and you've been added to both the in-engine credits, and the credits at anyrpg.org.
What is a power of 2 grid??
@sirsnowy7: A grid who's dimensions are some exponent of 2: like 32x32 (2⁵ by 2⁵) or 512x1024 (2⁹ by 2¹⁰). Such dimensions make it easier for GPUs to calculate textures, polygons, and sprites.