After getting burned for the last time I brought up the issue of non-Free stuff lurking about, I don't even acknowledge Xonotic's existence (especially when you consider the whole motivation of the fork it's even more hypocritical). Whatever; ignorance is bliss. I'm done being a vigilante.
you'll find them in sources/assets. I am also aware of how terribly unorganised the SVN is.
p.s. i'd like to see angelyss launched into space too. bonus points if it's angelyss/dark because that's the best character player model ever made under the GPLv2 license period
also, UFO:AI is another game to avoid ripping for the time being. Considering its history of inheriting modified q3 assets from Afterwards (and further made worse with nicked Deus Ex assets and Halo guns later on) it's a red flag all around even worse with the impression of trolling for spotting non-Free stuff.
man, i'm tired of auditing games when i play them, but I only get this offensive shock when I play a game that proclaims that it's 100% Free Software with such crap getting past the radar. Or even 67% Free Software like Sauerbraten, one contributor pulled lots of sounds from Quake4 and submitted them claiming from scratch lol, even denying it all. it's been since pulled because aardappel had the same fishy instinct about it
I think the windshield could be larger, like be roughly 2/7th of the helicopter. It's a helicopter not a car, there's no worse helicopter than one with a 80 degree tank-esque field of view
Another answer to that question - the colors will bug out on Windows Vista and 7. Diablo is already technically obsolete for that matter in that it only supports 8-bit color.
I can't see how 3d art would make things easier, in the end it'd probably only benefit the title screen.
This is an Allegro project - you can't mix hi-res stuff and low-end targets when you use Allegro. Ahead of time, i'll suggest against any advance idea of OGG for music because of poor looping capability. When you stick with modules, not only is the player faster than ogg decoding, it can of course loop. Despite this I don't get why TuxRacer forks insist on ogging the music which makes it swishy and broken without proper looping it once had.
I completely understand the 320x240 look and what it's going for. It wouldn't be the same if you raised it to even 400x300.
and lol no if Surge was in 3d it'd never go into OA :D one furry is enough.
You should do something about the waist. This one seems a bit... fat, regarding the figural shape and silhouette of the mid torso.
OH NO I CALLED IT FAT!!! IM SO GOING TO GET IT
It's still blobby. I would recommend doing a new mesh using the retopo feature for a low poly version instead.
It's dark! Here are your bonus points!
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
After getting burned for the last time I brought up the issue of non-Free stuff lurking about, I don't even acknowledge Xonotic's existence (especially when you consider the whole motivation of the fork it's even more hypocritical). Whatever; ignorance is bliss. I'm done being a vigilante.
This'd make an interesting Liero level
you'll find them in sources/assets. I am also aware of how terribly unorganised the SVN is.
p.s. i'd like to see angelyss launched into space too. bonus points if it's angelyss/dark because that's the best character player model ever made under the GPLv2 license period
[quote]Nexuiz/Xonotic (FPS) - everything is GPL[/quote]
Not quite. *cough*[url=http://svn.icculus.org/nexuiz/tags/nexuiz-2.5.1/misc/mediasource/models/... player animations[/url]*cough*[url=http://svn.icculus.org/nexuiz/tags/nexuiz-2.5.1/data/textures/tymo3t5/wf... screenshots[/url]*cough*[url=http://svn.icculus.org/nexuiz/tags/nexuiz-2.5.1/data/textures/savdm6ish/... derivative textures[/url]*cough*Sound General derivative sound effects*cough*. only the screenshots in this coughing have been taken care of, but only after years since it was reported
also, UFO:AI is another game to avoid ripping for the time being. Considering its history of inheriting modified q3 assets from Afterwards (and further made worse with nicked Deus Ex assets and Halo guns later on) it's a red flag all around even worse with the impression of trolling for spotting non-Free stuff.
man, i'm tired of auditing games when i play them, but I only get this offensive shock when I play a game that proclaims that it's 100% Free Software with such crap getting past the radar. Or even 67% Free Software like Sauerbraten, one contributor pulled lots of sounds from Quake4 and submitted them claiming from scratch lol, even denying it all. it's been since pulled because aardappel had the same fishy instinct about it
I think the windshield could be larger, like be roughly 2/7th of the helicopter. It's a helicopter not a car, there's no worse helicopter than one with a 80 degree tank-esque field of view
Another answer to that question - the colors will bug out on Windows Vista and 7. Diablo is already technically obsolete for that matter in that it only supports 8-bit color.
;)
the face screams "Demon's Crest" for some reason
I can't see how 3d art would make things easier, in the end it'd probably only benefit the title screen.
This is an Allegro project - you can't mix hi-res stuff and low-end targets when you use Allegro. Ahead of time, i'll suggest against any advance idea of OGG for music because of poor looping capability. When you stick with modules, not only is the player faster than ogg decoding, it can of course loop. Despite this I don't get why TuxRacer forks insist on ogging the music which makes it swishy and broken without proper looping it once had.
I completely understand the 320x240 look and what it's going for. It wouldn't be the same if you raised it to even 400x300.
and lol no if Surge was in 3d it'd never go into OA :D one furry is enough.
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