I've actually seen indie apps created for commercial release that include an information screen crediting the programmers (and myself for my music.) To me, that just seems more professional, but then again I come from film world. :-) I can certainly see where it would be ridiculous to attribute, say, every texture you used...or sprites, or sound effects...(the credit list could really get out of control!)...but there are far fewer music assets in games than graphics and such so I don't understand why some developers don't want to credit the composer(s). Again, though, I come from film world, so I could be way off base. :-)
Thanks...I appreciate it!
Cool...please feel free to send me a link to your game...I'd love to see it.
Hi everyone,
I've just released some new free tracks:
“Runaway Development” (on the Technology Page)
http://soundimage.org/techno/
“Moonlit Secrets” (on the Fantasy Page)
http://soundimage.org/fantasywonder/
“Winter Morning” (on the Nature/Science Page)
http://soundimage.org/naturescience/
“Mysterious Lands” (on the Fantasy Page)
http://soundimage.org/fantasywonder/
Have a great week!
Eric
http://soundimage.org/
Hi everyone,
I've just released new free tracks on the following pages:
Fantasy
Quiet/Peaceful/Mellow
Technology
Have a great week!
Eric
http://soundimage.org/
Cool...feel free to send me a link to your project...I'd love to see it!
I had another hectic week, but managed a couple of new free tracks for everyone. They're on the following pages:
Dark/Ominous
Fantasy
Have a great week!
Eric
http://soundimage.org/
Gotcha.
I've actually seen indie apps created for commercial release that include an information screen crediting the programmers (and myself for my music.) To me, that just seems more professional, but then again I come from film world. :-) I can certainly see where it would be ridiculous to attribute, say, every texture you used...or sprites, or sound effects...(the credit list could really get out of control!)...but there are far fewer music assets in games than graphics and such so I don't understand why some developers don't want to credit the composer(s). Again, though, I come from film world, so I could be way off base. :-)
Good advice...thanks. Just out of curiosity, though, why wouldn't Unity game developers be able to attribute?
Hi everyone,
Been busy with my web series, but I've created some new free tracks on the following pages:
Sci-Fi/Space
Technology
Have a great week!
Eric
http://soundimage.org/
Thanks...I appreciate it!
Hi everyone,
New free tracks are waiting for you on the following pages:
Fantasy
Funny/Quirky/Weird
Sci-Fi/Space
Have a great week,
Eric
http://soundimage.org/
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