Using CC0 public license material you don't have to do anything, but it's nice to credit the author.
using CC by 3.0(or later versions) you must credit the author every time, and put in a description the details of any changes you have made, like sizes, colours, adaptations and some Authors might add certain conditions aswell which you will need to follow, I.e, provide a link to their website. You can find a short description of what the authors wishes you to do in the "credit/Atribution" box under their submission. And you must release your adapted work under the same license you got the original work.
think that's right, I can't speak for the other licenses as I don't use those.
hope that helps.
oh also, when you click on a submission you like, on the left of the coloum the license/s will be there, if you click on that license it will take you to the license conditions where you can read more about them.
I'm not sure what software your using so il have a go anyway.it might help.
for each different shooting angle your character has, I would consider this a different 'state'. And each state will have a different Sprite/animation or 'tile' in your case, either holding a gun or rifle,shotgun etc.
on those sprites you can select a 'origin' point so when your projectile is leaving the character it with leave from the 'origin' point or 'centred' point.
you may be able to code it in instead of using a different Sprite for each weapon, like using a variable instead.
I have added some links to the authors i have used for my videos on my website.
these links should go to your OGA profile and Soundcloud(if you have one)
If there is anything you wish me to change or i have made any mistakes, let me know so i can put it right ASAP. or if you have another link you would rather use.
Not sure what you need to do here without platforms, my assumption is that the backgrounds would need to move to give the illusion of going up a mountain, for which you can set the background to move in different directions as you move, are you using layers?
when selecting a room in gamemaker, go to the settings tab, here you can select which background you want to move, also there is a direction speed that you can set, 5 for right, or -5 for left for example, and so on, you will most likely need a variable in the object events to determine when your player is going in a direction, you can also get that variable to change the direction of the background, but it is a bit hard to guess without a image/concept idea to see what it is your actually trying to do.:)
I have no issue with the style or your work, it's really good! my response was that someone made a similarity to your work with someone else's with a particular license, which has a no derivative conditions, and whether it would be safe to use, my opinion on it was no from what I see, others will make there own opinions. :)
@DezrasDragons as you have spotted the simularaties, in my opinion, I would say no, sadly. However the author says "use only my base, not my Sprite sheets" so it may be ok, but it can't be CC public license as the authors license is different, which makes it conflicting and is somewhat confusing whether this is safe or not.
:edit,ignore: didn't see other posts when I wrote this, sorry.
Using CC0 public license material you don't have to do anything, but it's nice to credit the author.
using CC by 3.0(or later versions) you must credit the author every time, and put in a description the details of any changes you have made, like sizes, colours, adaptations and some Authors might add certain conditions aswell which you will need to follow, I.e, provide a link to their website. You can find a short description of what the authors wishes you to do in the "credit/Atribution" box under their submission. And you must release your adapted work under the same license you got the original work.
think that's right, I can't speak for the other licenses as I don't use those.
hope that helps.
oh also, when you click on a submission you like, on the left of the coloum the license/s will be there, if you click on that license it will take you to the license conditions where you can read more about them.
@snabisch Thank you
@mrfrany Thank you.
Will they be in your favoroutes or download tabs on your profile?
Sorry, I did misunderstand.
I'm not sure what software your using so il have a go anyway.it might help.
for each different shooting angle your character has, I would consider this a different 'state'. And each state will have a different Sprite/animation or 'tile' in your case, either holding a gun or rifle,shotgun etc.
on those sprites you can select a 'origin' point so when your projectile is leaving the character it with leave from the 'origin' point or 'centred' point.
you may be able to code it in instead of using a different Sprite for each weapon, like using a variable instead.
Holding gun, 'origin'/'centred' point is x.y
holding rifle, 'origin '/'centred' point is x.y.
It might not help at all, but you never know.
I have added some links to the authors i have used for my videos on my website.
these links should go to your OGA profile and Soundcloud(if you have one)
If there is anything you wish me to change or i have made any mistakes, let me know so i can put it right ASAP. or if you have another link you would rather use.
Thanks for creating great tracks!
Trevor Lentz,
Snabisch,
Aeitia,
Joth,
Eric Matyas
KerteX
Oddroom
nene
Tripcore
https://chasersgaming.itch.io/chasersgaming
Not sure what you need to do here without platforms, my assumption is that the backgrounds would need to move to give the illusion of going up a mountain, for which you can set the background to move in different directions as you move, are you using layers?
when selecting a room in gamemaker, go to the settings tab, here you can select which background you want to move, also there is a direction speed that you can set, 5 for right, or -5 for left for example, and so on, you will most likely need a variable in the object events to determine when your player is going in a direction, you can also get that variable to change the direction of the background, but it is a bit hard to guess without a image/concept idea to see what it is your actually trying to do.:)
I have no issue with the style or your work, it's really good! my response was that someone made a similarity to your work with someone else's with a particular license, which has a no derivative conditions, and whether it would be safe to use, my opinion on it was no from what I see, others will make there own opinions. :)
@DezrasDragons as you have spotted the simularaties, in my opinion, I would say no, sadly. However the author says "use only my base, not my Sprite sheets" so it may be ok, but it can't be CC public license as the authors license is different, which makes it conflicting and is somewhat confusing whether this is safe or not.
:edit,ignore: didn't see other posts when I wrote this, sorry.
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