All the frames are hand drawn there are no body parts. I can easily make seperate body parts if you want.
Attached is 3 sprite sheets I generated from the animations I have already drawn. The idle and jump only have the key frames. I worked more on the walk animation and made more frames which did not necessarily produce a better result. If you want a walk animation with less frames let me know.
All the frames are hand drawn there are no body parts. I can easily make seperate body parts if you want.
Attached is 3 sprite sheets I generated from the animations I have already drawn. The idle and jump only have the key frames. I worked more on the walk animation and made more frames which did not necessarily produce a better result. If you want a walk animation with less frames let me know.
What you think Tatermand? possible collaboration? I did this quickly in about 1 hour so further polish could be applied.
Let me know if this is the format that works best for you and I will do the walk and run animated .gif
Jack Idle version 1.1
Jack Idle
yah. you want idle, walking, and jumping right?
The Unity website claims that png is a supported file format. I am not willing to learn how to create a .anim
http://unity3d.com/unity/workflow/asset-workflow
Image Formats
You might need to search for a tutorial on how to use a png in Unity:
http://docs.unity3d.com/Manual/class-TextureImporter.html
I made character animations for Unity before and they were in one of the above formats not .anim
what kind of file type do you need?
Excellent work as always!
Here is the transparent base character. Still working on the animations.
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