Okay, so I hadn't updated my version of mingw since I originally set up my Windows VM. I updated it and rebuilt Flare to see if it made a difference. It sort of did, where I'm now getting a different message, "Blocked for security reasons", in Gmail. The "Help" link leads to a page that explicitly states that Gmail flags *any* exe file. So I guess this is better where it doesn't literally say "virus".
I tried attaching the original flare.exe (i.e. not downloaded from anywhere) in Gmail and got the same message. I tried attaching other versions all the way down to 0.20, and still got the same message. I suspect what Medicine Storm said is correct in that Gmail just doesn't like obscure exe files.
I think this may be a false positive. The SHA1 sum matches the original files. If it *is* actually infected there's a chance that the flare-game zip is unaffected.
As an alternative, I've added the exe installer in addition to the zip file on the itch page.
You don't need 30 in each stat to equip a full set. The only thing you can't do is use all three weapons. Here's a breakdown:
The player can have a total of 104 stat points (5 per level * 20 levels, plus 1 point for each stat)
The most Defense required is 28, which leaves 76 points
The armor requires Physical/Mental/Offense of 14/15/16 respectivly, so subtract 45. That leaves 31 points.
Each weapon requires 30 points in one of Physical/Mental/Offense, but the player is only intended to use one of these based on their build. On top of the armor requirements, the most points needed here would be 16 (30-14), so we subtract that. This leaves 15 points (3 levels) of wiggle room.
Sorry for the delay. I just released version 1.09, so I didn't want to bug the maintainer for the previous version close to a new release. I notified them, so hopefully it will get updated. We may adopt the Snap package ourselves in the future to prevent this issue.
Thanks! Have you looked at the Get Involved page yet? The modding section can help you get started with modifying existing Flare content, as well as creating your own.
Okay, so I hadn't updated my version of mingw since I originally set up my Windows VM. I updated it and rebuilt Flare to see if it made a difference. It sort of did, where I'm now getting a different message, "Blocked for security reasons", in Gmail. The "Help" link leads to a page that explicitly states that Gmail flags *any* exe file. So I guess this is better where it doesn't literally say "virus".
I tried attaching the original flare.exe (i.e. not downloaded from anywhere) in Gmail and got the same message. I tried attaching other versions all the way down to 0.20, and still got the same message. I suspect what Medicine Storm said is correct in that Gmail just doesn't like obscure exe files.
FYI we use Nullsoft's installer, which AFAIK is entirely legit.
The flare.exe binary itself is compiled with mingw directly from the source code. The included libraries are the ones from the libsdl.org website.
I think this may be a false positive. The SHA1 sum matches the original files. If it *is* actually infected there's a chance that the flare-game zip is unaffected.
As an alternative, I've added the exe installer in addition to the zip file on the itch page.
You don't need 30 in each stat to equip a full set. The only thing you can't do is use all three weapons. Here's a breakdown:
Here's a simple example. The new keys are "id", "response", and "response_only" (their descriptions are in the attribute reference):
[dialog]
topic=New quest
response=quest_accept
response=quest_refuse
him=Do you accept?
[dialog]
id=quest_accept
topic=Yes
response_only=true
you=I accept.
[dialog]
id=quest_refuse
topic=No
response_only=true
you=I refuse.
Looks to be updated on the "edge" channel. You can install it with:
sudo snap install flare-rpg --edge
Sorry for the delay. I just released version 1.09, so I didn't want to bug the maintainer for the previous version close to a new release. I notified them, so hopefully it will get updated. We may adopt the Snap package ourselves in the future to prevent this issue.
Thanks! Have you looked at the Get Involved page yet? The modding section can help you get started with modifying existing Flare content, as well as creating your own.
Fixed for the next release: https://github.com/flareteam/flare-game/commit/9334271430ef4ad37300dfca3...
Pages