The original LPC base/template sprites were created by Stephen Challener (Redshrike). He should be included in the attribution. I need to update one of my submissions for that reason as well.
Edit: After comparing these with the original templates, it's hard for me to say for sure if they should be considered derivatives. The ears do look the same. If they are derivatives, I think they should be licensed under CC BY-SA 3.0 / GPL 3.0. But someone with more knowledge should chime in first.
I have currently been adding original LPC tilesets from the asset list page to the GitHub repository. I don't know that I'm doing it the best way. I'm just trying to get a start going so we can figure out for sure if this is good idea. I personally think it is. I'm using a simple markdown text for listing attributions.
Thank you mold, that is the one I will probably use in my rework.
I just swept through the RPG Maker XP runtime, & I can confirm that the lamp is definitely from there. The only other thing I have come across so far is that the coloring of the barrels give the impression that they could be edits. But I think they are different enough to not be an issue.
If anyone else wants to go through the runtimes, they can be extracted with Universal Extractor (Windows/Wine only).
Edit: XP is an Inno Setup package, so anything that can handle that should be able to extract. Such as Innounp.
As frustrating as it is, I am glad you caught this bluecarrot16. After looking closer, it's obvious to me that the lamps come from the same source. And the evidence points to the origin being the RPG Maker runtime. So I'm going to have to redo the lamp post for Stendhal. I'll still have a look through the runtime files, but I think the question is pretty much answered already.
In my attachment, the left lamp is the one I used for Stendhal. Middle is the lamp from this submission. And right is the lamp from the RPG Maker tileset.
I've extracted a few of the RPG Maker runtimes in the past, but only got through character sprites. I have to go through tilesets as well. I have seen posts around the internet that have taken assets from this submission & used them in RPG Maker games. So, it's my thinking that it is possible that (some of) the assets in question originate here. But, I'll have to read through that other discussion.
Also, I recently replaced the RPG Maker lamp post tileset in Stendhal with a work derived from this submission:
It has been discovered that the lamp from Hyptosis's Mage City Arcanos submission is not usable. It is from the RPG Maker XP runtime:https://opengameart.org/node/11192#comment-66182It should be replaced/removed in this submission.Perhaps as far as Git repository is concerned, we could use Sphinx like is done with the current LPC attributions page for compiling attributions.
Edit: I'm not familiar with Sphinx though. I am more familiar with Doxygen & LDoc/LuaDoc.
The original LPC base/template sprites were created by Stephen Challener (Redshrike). He should be included in the attribution. I need to update one of my submissions for that reason as well.
These are completely original? Not derived from original LPC sprite templates?
Edit: After comparing these with the original templates, it's hard for me to say for sure if they should be considered derivatives. The ears do look the same. If they are derivatives, I think they should be licensed under CC BY-SA 3.0 / GPL 3.0. But someone with more knowledge should chime in first.
I have currently been adding original LPC tilesets from the asset list page to the GitHub repository. I don't know that I'm doing it the best way. I'm just trying to get a start going so we can figure out for sure if this is good idea. I personally think it is. I'm using a simple markdown text for listing attributions.
Thank you mold, that is the one I will probably use in my rework.
I just swept through the RPG Maker XP runtime, & I can confirm that the lamp is definitely from there. The only other thing I have come across so far is that the coloring of the barrels give the impression that they could be edits. But I think they are different enough to not be an issue.
If anyone else wants to go through the runtimes, they can be extracted with Universal Extractor (Windows/Wine only).
Edit: XP is an Inno Setup package, so anything that can handle that should be able to extract. Such as Innounp.
I am going to try & go through the RPG Maker XP runtime today & compare it with this submission.
Also here is my submission that uses this lamp: https://opengameart.org/node/81455
And here is the one mine is derived from: https://opengameart.org/node/20039
I suppose they will have to be marked as having licensing issues. I'm going to try & get mine fixed today.
As frustrating as it is, I am glad you caught this bluecarrot16. After looking closer, it's obvious to me that the lamps come from the same source. And the evidence points to the origin being the RPG Maker runtime. So I'm going to have to redo the lamp post for Stendhal. I'll still have a look through the runtime files, but I think the question is pretty much answered already.
In my attachment, the left lamp is the one I used for Stendhal. Middle is the lamp from this submission. And right is the lamp from the RPG Maker tileset.
I've extracted a few of the RPG Maker runtimes in the past, but only got through character sprites. I have to go through tilesets as well. I have seen posts around the internet that have taken assets from this submission & used them in RPG Maker games. So, it's my thinking that it is possible that (some of) the assets in question originate here. But, I'll have to read through that other discussion.
Also, I recently replaced the RPG Maker lamp post tileset in Stendhal with a work derived from this submission:
The lamps themselves do look similar. I'll have to do a closer-up comparison.
It sounds like the runtime in question is RPG Maker XP?
Wow! Nice detail!
Pages