wow. nice to know OGA 2.0 progress.. cant wait for it :D
welcome :D..
a strange guy indeed :D. but i love it. hahaha
it was just the game. No problem with the browser, i am using google chrome by the way.
edit : typo
yeah, same goes for me. it suddenly crashed. :|
@Pompei2: i get it know, thanks! :D
having problems understanding octrees, >.<
cool article though
thanks for the reply! i did found several algorithms, im currently checking their performance. As for preventing collisions i plan on using chaining.
nice work!
another project to watch :D
well, i want to use it on a hash table..
ill be using it in creating a symbol table
wow. nice to know OGA 2.0 progress.. cant wait for it :D
welcome :D..
a strange guy indeed :D. but i love it. hahaha
it was just the game. No problem with the browser, i am using google chrome by the way.
edit : typo
yeah, same goes for me. it suddenly crashed. :|
@Pompei2: i get it know, thanks! :D
having problems understanding octrees, >.<
cool article though
thanks for the reply! i did found several algorithms, im currently checking their performance. As for preventing collisions i plan on using chaining.
nice work!
another project to watch :D
well, i want to use it on a hash table..
ill be using it in creating a symbol table
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