Here is the text of the license with an explanation afterwards:
This software is distributed under the terms of the Give it
Your Own License, License, which gives you the right to
re-license this software under any terms, or any existing
license, you desire. Your new license terms shall not affect
the license terms of any future licensee of the software, as
distributed by the original author, nor shall your new
license terms act retroactively on any prior licensee.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS". ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. THE AUTHOR SHALL NOT
UNDER ANY CIRCUMSTANCE BE HELD RESPONSIBLE FOR DAMAGE CAUSED
BY THE USE OF THE SOFTWARE LICENSED HEREIN.
The license means you can do whatever you want with it. It's intended to be a public domain replacement that is usable even in places that don't have something called public domain. So you can use the assets under GPL, BSD, Creative Commons licenses, or your own commercial license, as you choose.
One other I just remembered. "jungle_ambience.ogg" in with the music is from "some old sound font" my friend had and recorded for me. So that one should probably not be included.
Ya, I read that, and don't understand your "logic". It was drawn like all of the other enemies by one of our artists. If you looked at the other enemies, you'd see they follow a similar graphics style. The dragon happenes to have a lot of frames of animation (you looked right?) so pieces WERE copy and pasted around. It's standard procedure.
I'm the author of all of them.
Here is the text of the license with an explanation afterwards:
This software is distributed under the terms of the Give it
Your Own License, License, which gives you the right to
re-license this software under any terms, or any existing
license, you desire. Your new license terms shall not affect
the license terms of any future licensee of the software, as
distributed by the original author, nor shall your new
license terms act retroactively on any prior licensee.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS". ANY EXPRESS
OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. THE AUTHOR SHALL NOT
UNDER ANY CIRCUMSTANCE BE HELD RESPONSIBLE FOR DAMAGE CAUSED
BY THE USE OF THE SOFTWARE LICENSED HEREIN.
The license means you can do whatever you want with it. It's intended to be a public domain replacement that is usable even in places that don't have something called public domain. So you can use the assets under GPL, BSD, Creative Commons licenses, or your own commercial license, as you choose.
Very late here but these are my assets. You can license them however you want, including public domain.
Nice!
One other I just remembered. "jungle_ambience.ogg" in with the music is from "some old sound font" my friend had and recorded for me. So that one should probably not be included.
Ya, I read that, and don't understand your "logic". It was drawn like all of the other enemies by one of our artists. If you looked at the other enemies, you'd see they follow a similar graphics style. The dragon happenes to have a lot of frames of animation (you looked right?) so pieces WERE copy and pasted around. It's standard procedure.
Me> For graphics, alligator is a paint-over. You> Can you clarify what you mean by this?
I asked the artist to redo it last minute and what I got (but didn't find out until later) was a "recoloring" of this: alligator-6.jpg
Someone emailed me about this but I'll repeat a here with a complete list.
SFX from AudioSparx:
bow_draw and bow_drawn_and_release
high_cackle
low_cackle
Meow
pistol (it's from the Windows MIDI banks)
rocket_launch (this this was from freesound though)
For graphics, alligator is a paint-over.
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