Thank you all for taking the time to answer my question.
My process is really simple: I picked the colors from the original with the color sampler from my editor, then placed every pixel by hand, keeping the original image open as a reference. I did not try to recreate the original, just an astronaut with the same color scheme.
Besides, this color scheme being found only on the Italian version, I'm not even sure it was colored by Osamu Tezuka himself, so I don't really know who to credit for the inspiration...
Thank you all for taking the time to answer my question.
My process is really simple: I picked the colors from the original with the color sampler from my editor, then placed every pixel by hand, keeping the original image open as a reference. I did not try to recreate the original, just an astronaut with the same color scheme.
Besides, this color scheme being found only on the Italian version, I'm not even sure it was colored by Osamu Tezuka himself, so I don't really know who to credit for the inspiration...
She looks really good!
Sounds really good! Could easily serve as a cyberpunk batlle theme.
Cool track, lots of variations. Could be nice for a detective themed game.
A nice and soothing soundtrack. Good job!
There are regular video games, and there the Dinosaur Mech Shooter games!
Thank you. I'm not sure what would be the defining elements of "Diesel Punk", but th's what I strived for anyway. ;)
Nice set of textures, there's enough of them to make various interior designs, well done.
Cool animations. The sprites seem to have a slight orthogonal perspective still. Having iron sight for the guns is a nice addition. Well done.
I started some concept art, and got stuck at that stage, here it is, I'm not sure if it qualifies: https://opengameart.org/content/diesel-punk-soldier-concept
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