I have idle, walking, and looking animations, and seeing as I've drawn myself into a corner with the head, I probably won't be able to do eating or attacking animations.
The next thing to do is to work on creating the south facing direction, figuring out how to get the contour of the shell and size right.
After some messing around I did some basic saddle designs, the boxy one is mine, and the other is a slightly modified version of Bencreating's horse saddle.
Here's an early prototype of a rideable turtle, based on concept art here.
It's intended to fit the standard LPC character on his back like bluecarrot16's horse, but due to how wide it is, I'll likely have to draw a thiner saddle to go on top of it.
That tileset looks sweet! :) Can't wait to see the final result.
Wow! These are awesome, thanks for posting. :)
I see what you mean, but due to the angle limits, I'm not sure if I can do something better. I'll see what I can do though.
Here's the finished walk cycle.
Here's the first attempt for the south direction, I think it turned out pretty well, but I'm not sure if the angle of sight is right.
Edit: added unscaled image.
Here the finished animations for east and west.
I have idle, walking, and looking animations, and seeing as I've drawn myself into a corner with the head, I probably won't be able to do eating or attacking animations.
The next thing to do is to work on creating the south facing direction, figuring out how to get the contour of the shell and size right.
Awesome, Zwonky! :)
Thanks for the feedback. I was actually thinking about that exact problem, so that helps alot. :)
After some messing around I did some basic saddle designs, the boxy one is mine, and the other is a slightly modified version of Bencreating's horse saddle.
Here's an early prototype of a rideable turtle, based on concept art here.
It's intended to fit the standard LPC character on his back like bluecarrot16's horse, but due to how wide it is, I'll likely have to draw a thiner saddle to go on top of it.
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