Awesome! I really like that sawing animation, it looks as if the animation was made for it. The scale with the hammers is a conundum, however, even if you can't find a sulution, they would still be useful. the shovel looks great as well.
Plays for me too, strange. Also, @creator, could you relicense your submission under a CC license? GPL is very restrictive and requires game creators to license their code GPL if they use it, meaning tat anyone can steal their code and release the game for free or make money off it themselves.
Nice game Rarefusion! :) I did notice that what you missed in your credits is listing the licenses for the assets. For instance, instead of Bob's Hoe, created by Bob, it should be: Bob's Hoe, created by Bob and licensed under CC-By-4.0. I did have some suggestions for your game as well. It would be nice to have music and sound effects in game, to help keep the player interested. This track here, for instance, really fits the mood of your game.
Nice! The boarding axe is a really good idea, the breeches would also be really useful for even non-pirate seafarers as well. Here's some further ideas: powdered wig, because what pirate king is complete without a prestitgous white hairpeice. Additionally, what skallywag is complete without a parrot for his shoulder? A hard part of that idea, though, wold be the parrot's movements. It could move as the owner moves, but the animations would get repetetive if the same one happens every time the pirate moves in that direction.
If you ever plan on revisiting this pack, bluecarrot, a blunderbuss or flintlock using the thrust animations like the crossbow would be useful, and would give an era-accurate alternative to the bow and arrow..
Awesome! Thanks.
Nice! Looks great.
-Sincerely
FiveBrosStopMosYT
Neat! Now I've got some competition.
Nice!
Awesome! I really like that sawing animation, it looks as if the animation was made for it. The scale with the hammers is a conundum, however, even if you can't find a sulution, they would still be useful. the shovel looks great as well.
-Sincerely
FiveBrosStopMosYT
Nice! Thanks to both of you guys for adding so much to LPC. :)
-Sincerely
FiveBrosStopMosYT
Plays for me too, strange. Also, @creator, could you relicense your submission under a CC license? GPL is very restrictive and requires game creators to license their code GPL if they use it, meaning tat anyone can steal their code and release the game for free or make money off it themselves.
-Sincerely
FiveBrosStopMosYT
Nice game Rarefusion! :) I did notice that what you missed in your credits is listing the licenses for the assets. For instance, instead of Bob's Hoe, created by Bob, it should be: Bob's Hoe, created by Bob and licensed under CC-By-4.0. I did have some suggestions for your game as well. It would be nice to have music and sound effects in game, to help keep the player interested. This track here, for instance, really fits the mood of your game.
-Sincerely
FiveBrosStopMosYT
Nice! The boarding axe is a really good idea, the breeches would also be really useful for even non-pirate seafarers as well. Here's some further ideas: powdered wig, because what pirate king is complete without a prestitgous white hairpeice. Additionally, what skallywag is complete without a parrot for his shoulder? A hard part of that idea, though, wold be the parrot's movements. It could move as the owner moves, but the animations would get repetetive if the same one happens every time the pirate moves in that direction.
If you ever plan on revisiting this pack, bluecarrot, a blunderbuss or flintlock using the thrust animations like the crossbow would be useful, and would give an era-accurate alternative to the bow and arrow..
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