yo @DustDFG you know what it was easier for me to work with a colored background than transparency while this was WIP. i intended to make it transparent at the end and slice this into separate sprites but like i wrote this is unfinished work :) looking forward to the next asset pack jam btw
ah ok i get it - no these are not edits, they were hand drawn ant dont rely heavily on other images, for some of them i looked at photos as general reference for color/ shape, but they are made from scratch
do they? i thought they look a bit consistent at least but idk 🦧 for most of these i dont think i used a reference, rather just doodled in ms paint until i got something that looked usable in the game. maybe they'd look more consisent if they had a limited color palette or something :)))
thanks, and nope i only have this ogg file. thats what i had in the git repo for the game i was making at the time. not even sure if i had a midi file in the first place or just exported this straight to ogg 🦧
i think this refers to this being planned as a series of asset packs. see:
https://broynsa.itch.io/devolution-top-down
i like the character spritework
yo @DustDFG you know what it was easier for me to work with a colored background than transparency while this was WIP. i intended to make it transparent at the end and slice this into separate sprites but like i wrote this is unfinished work :) looking forward to the next asset pack jam btw
@Ragnar Random thanks a lot, glad you like it
thanks @surt! your work is amazing, massive inspiration
ah ok i get it - no these are not edits, they were hand drawn ant dont rely heavily on other images, for some of them i looked at photos as general reference for color/ shape, but they are made from scratch
i mean im pretty sure i looked online at some photos when drawing some of the objects, like the piece of meat or the anvil? does that help?
do they? i thought they look a bit consistent at least but idk 🦧 for most of these i dont think i used a reference, rather just doodled in ms paint until i got something that looked usable in the game. maybe they'd look more consisent if they had a limited color palette or something :)))
thanks, and nope i only have this ogg file. thats what i had in the git repo for the game i was making at the time. not even sure if i had a midi file in the first place or just exported this straight to ogg 🦧
thanks for making this, i used the grasslands track in a dummy dum game:
https://pebonius.itch.io/trial-of-you
i used this to commit an atrocity unto the gods, sorry
https://pebonius.itch.io/faun-goes-to-town
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