I love it so far, playing it for the second time right now, the maps seem a bit too big, they could be a bit smaller, at least the first ones, but especially for later maps (and even in upcoming acts) I like them a bit bigger too.
On the other side I get so much stuff I never need, selling unused stuff and throwing away again and again. It feels like I am the lord of the rings xD, almost 40 % in my inventory are rings now.
I also would like to see the alchemy system in here, maybe even with weapon upgrades or some more crafting resources.
I tried making a flare mod in the past, maybe I didn't try it long enough. I felt the usability wasn't that great and a bit hard to understand too.
This was the main reason I tried godot then and it turned into the idea of creating something like a more modern base in godot. On the other side flare looks powerful for me too, when you learn to understand and getting used to it.
I actually make these for a similar project and will post something bigger about this soon, what my ideas and goals are. Currently I work on some more or less decorative props, the bigger ones are not yet finished.
I finished the big tents, planned to upload them soon, when I have finished the medium sized props (mainly some smaller tents)
I love it so far, playing it for the second time right now, the maps seem a bit too big, they could be a bit smaller, at least the first ones, but especially for later maps (and even in upcoming acts) I like them a bit bigger too.
On the other side I get so much stuff I never need, selling unused stuff and throwing away again and again. It feels like I am the lord of the rings xD, almost 40 % in my inventory are rings now.
I also would like to see the alchemy system in here, maybe even with weapon upgrades or some more crafting resources.
I tried making a flare mod in the past, maybe I didn't try it long enough. I felt the usability wasn't that great and a bit hard to understand too.
This was the main reason I tried godot then and it turned into the idea of creating something like a more modern base in godot. On the other side flare looks powerful for me too, when you learn to understand and getting used to it.
I actually make these for a similar project and will post something bigger about this soon, what my ideas and goals are. Currently I work on some more or less decorative props, the bigger ones are not yet finished.
I tried it but it didn't work, because the zip.001 and zip.002 files are not supported / allowed to upload.
I still get this error message somehow, don't know why, under 100 MB works fine
I tried to upload, it says 200 MB now and still doesn't work. Instead I get this error.
I worked a lot with godot in the past, so it is no big problem
more progress...
they look cool, I may want to re-render them with a toon shader for my mod in the future.
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