Glitch Sokoban assets
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Thursday, March 24, 2022 - 12:31
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These are the assets of my first sokoban game.
I did my best to create beautiful pixel art with different themes. Maybe someone could use it on a puzzle or another sokoban game
The columns represents diferent themes: ice, sci-fi, minimalist, nature and warehouse.
The rows represent from top to bottom: Boxes, storage, boxes on storage, walls and player on storage
I hope someone could find it useful. If you use it for any game I will be very happy to know!
Thanks!
Copyright/Attribution Notice:
Glitchapp, OGA-BY 4.0
File(s):
glitchsokobanassets.xcf 50.3 Kb [49 download(s)]
glitchsokobanassets.psd 108.8 Kb [0 download(s)]
glitchsokobanassets.png 11 Kb [4 download(s)]
Comments
Hi! Just so you know, this file appears to be empty. I was only able to load in Krita and there was no content. For what it's worth, %png format is probaby more universal. Thanks.
@oofoe: this isn't a Krita file. It's a GIMP file. I was able to open it in GIMP and everything is present.
hi, I almost forgot about this because it was the first asset I submited here 2 years ago. I double ckecked and as medicinestorm said the files are there, use gimp or any software that supports it and it loads.
I did not used png because some of the tiles have layers so that anyone can modify the layers as they will.
by the way I've just realized the license was wrong, gpl is not for art, I've just changed it... better late than never...
@MedicineStorm, thanks for clarification. The only thing I had on my system that would say hello to it was Krita, but I guess their %xcf reader isn't as full featured as it could be.
@glitchart, thanks for taking a look. If you want to keep layers but be a little more universal, perhaps also exporting to %psd (ack! ptui! ; - )? I know that %tiff can support layers somehow, but that may be software specific.
Another advantage of having %png (in addition to the %xcf) would be just so someone could get started with the tiles immediately, vs. having to find and install another software package. That's my particular use case...
Thanks for the advice oofoe: done! I added png and psd files to the assets.
The more options there are the better.