@DungeonPlunder: Sorry I didn't see your message. If you've alreay credited me, don't worry about changing it. If not, crediting me as Bart Kelsey is preferable.
Your model looks excellent to me. I'm not a 3D artist, for the record, but I don't see any obvious flaws or issues.
Also, I want to say for the record that it is the official opinion of the OGA staff that you are more than welcome to post about your art on our forums. I apologize if the above post made you feel unwelcome in any way.
I don't have an issue with posting of samples like this since the content is useful, but the title and preview images should be descriptive of the actual posted content.
I use gandi.net for OGA's domain registration. They cost a bit more than godaddy, but it's worth an extra $7/year to me not to have to wade through tons of upsell crap to get to my actual domain options.
This is a bug that I feel like I've fixed before somewhere else on the site. For now, the work around is just to use zip or 7z. Sorry for the inconvenience.
@pixel32: I don't know whether it's realistic or not, but if you're right, then you have nothing to worry about. The kickstarter will fail, and things will continue on exactly as they are, and I won't be able to ruin OGA by working on it for a living.
That being said, perhaps you could get into specifics about what part of the plan you feel would ruin OGA, and what part of the plan would are bad for artists?
Also, because it needs to be said: My financial prospects as a full time drupal developer would be significantly higher than what I'm likely to make running OGA. All I want from this is to make a reasonable living making the site better for everyone, including artists, game developers, and whoever else. I most certainly don't want to ruin it. Frankly, if I wanted to get rich, I wouldn't be running this site at all, let alone trying to do it for a living.
@DungeonPlunder: Sorry I didn't see your message. If you've alreay credited me, don't worry about changing it. If not, crediting me as Bart Kelsey is preferable.
@silkroadgame:
Your model looks excellent to me. I'm not a 3D artist, for the record, but I don't see any obvious flaws or issues.
Also, I want to say for the record that it is the official opinion of the OGA staff that you are more than welcome to post about your art on our forums. I apologize if the above post made you feel unwelcome in any way.
If there's no restriction on what can be done with the brush, including reverse engineering it, I don't see where there's a problem. Carry on. :)
Very nice!
Can you include your website link in the attribution instructions? :)
@Charlie: I edited this submission along with the other one. The title and preview no longer show media that wasn't uploaded.
Greets!
I don't have an issue with posting of samples like this since the content is useful, but the title and preview images should be descriptive of the actual posted content.
Thanks!
Bart
I use gandi.net for OGA's domain registration. They cost a bit more than godaddy, but it's worth an extra $7/year to me not to have to wade through tons of upsell crap to get to my actual domain options.
Suggest adding: http://opengameart.org/content/minimal-industrial-tiles
This is a bug that I feel like I've fixed before somewhere else on the site. For now, the work around is just to use zip or 7z. Sorry for the inconvenience.
@pixel32: I don't know whether it's realistic or not, but if you're right, then you have nothing to worry about. The kickstarter will fail, and things will continue on exactly as they are, and I won't be able to ruin OGA by working on it for a living.
That being said, perhaps you could get into specifics about what part of the plan you feel would ruin OGA, and what part of the plan would are bad for artists?
Also, because it needs to be said: My financial prospects as a full time drupal developer would be significantly higher than what I'm likely to make running OGA. All I want from this is to make a reasonable living making the site better for everyone, including artists, game developers, and whoever else. I most certainly don't want to ruin it. Frankly, if I wanted to get rich, I wouldn't be running this site at all, let alone trying to do it for a living.
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