yes, I agree! we are considering having to rely on a non pixel font for asian languages, given that our game is very UI rich (a management game) and therefore larger size wouldn't be an option.
first of all, a big thank you for the font, it's anamazing and unique asset for pixelart games with localization. Western, cyrillic and even greek alphabet are really really readable. I got a feedback from my chinese associate though that the chinese version is very unreadable. Not that I ask you to change anything, and Imagine the limited pixels are a harsh constaints for kanjis glyphs, but just reporting a direct feedback (and they are specialized in localization too the ones that gave me the feedback)
nevertheless, for all the other languages, an very nice font a well readable.
yes, I agree! we are considering having to rely on a non pixel font for asian languages, given that our game is very UI rich (a management game) and therefore larger size wouldn't be an option.
Hi Eishiya,
first of all, a big thank you for the font, it's anamazing and unique asset for pixelart games with localization. Western, cyrillic and even greek alphabet are really really readable. I got a feedback from my chinese associate though that the chinese version is very unreadable. Not that I ask you to change anything, and Imagine the limited pixels are a harsh constaints for kanjis glyphs, but just reporting a direct feedback (and they are specialized in localization too the ones that gave me the feedback)
All the best and keep up the great work!
Cheers