Nice! Just what I needed - I used it for a weird little procedural art demo: https://scratch.mit.edu/projects/72088786/
Hi Anthony, I'm glad you like it.
We're planning to release all of our art assets as Open Source, you can read more here: http://www.kelgar.org/resources.html :)
You accidentely submitted your monster model to music ;)
Haha, nice one!
Very cool art style and color palette!
Hi Demetrius! This content can be used as asset ingame and was submitted to the category "Documents".
Thank you! Your music fits perfectly! :)
I've being doing low-res experiments since some months, you can check out the best results so far on my site: http://www.tinyworlds.org/gameart-experiments.html
I put it up there for other gamedevs as inspiration. I also have a nice compilation of all my gamedev resources there (gameart, generators, articles).
Hey! I used your music for a demo video of a gameART experiment: https://vimeo.com/104865994 :)
Thanks!
If I ever happen to buy an Occulus Dev Kit, this is definitively a game candidate.
The user input solely would be trough head moving, which should give him a pretty good feeling.
I used this for an experiment about creating lively game worlds: http://scratch.mit.edu/projects/24669618/
:)
Nice! Just what I needed - I used it for a weird little procedural art demo: https://scratch.mit.edu/projects/72088786/
Hi Anthony, I'm glad you like it.
We're planning to release all of our art assets as Open Source, you can read more here: http://www.kelgar.org/resources.html :)
You accidentely submitted your monster model to music ;)
Haha, nice one!
Very cool art style and color palette!
Hi Demetrius! This content can be used as asset ingame and was submitted to the category "Documents".
Thank you! Your music fits perfectly! :)
I've being doing low-res experiments since some months, you can check out the best results so far on my site: http://www.tinyworlds.org/gameart-experiments.html
I put it up there for other gamedevs as inspiration. I also have a nice compilation of all my gamedev resources there (gameart, generators, articles).
Hey! I used your music for a demo video of a gameART experiment: https://vimeo.com/104865994 :)
Thanks!
If I ever happen to buy an Occulus Dev Kit, this is definitively a game candidate.
The user input solely would be trough head moving, which should give him a pretty good feeling.
I used this for an experiment about creating lively game worlds: http://scratch.mit.edu/projects/24669618/
:)
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