AwesomeBump is a great alternative to Insane Bump (or xNormal), with nice fast GPU generation of normal maps, height maps etc, and material previews on a mesh. I should really re-process all these base images using it.
If anyone is curious to see some of these in use - I've used a few in this test Mars-scape (Unity web player - sorry Linux peeps, I'll try to remember to do a WebGL version once it's stable).
Just leaving this here since I expect it's where I'll find it when I forget: https://github.com/kmkolasinski/AwesomeBump
AwesomeBump is a great alternative to Insane Bump (or xNormal), with nice fast GPU generation of normal maps, height maps etc, and material previews on a mesh. I should really re-process all these base images using it.
If anyone is curious to see some of these in use - I've used a few in this test Mars-scape (Unity web player - sorry Linux peeps, I'll try to remember to do a WebGL version once it's stable).