Thanks! I missed that one.
I just wanted to let you know I used some of these textures in an autostereogram (like Magic Eye) program I recently wrote. They came out really well! You can see the results here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I just wanted to let you know I used some of these textures in an autostereogram (like Magic Eye) program I recently wrote. They came out really well! You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I love the shark, and it was perfect to include in a scene I just made in an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I have always thought this model was awesome, and I finally had a use for it! I put it into a scene in an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
Great temple! It inspired one of the scenes I just made in an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I really love how the depth of this model is still visible past the pillars - it made for a really cool 3D effect!
This is a great model, and I just used it in what is my favorite autostereogram (like Magic Eye) scene I just made. It came out super crisp - you can check it out here: https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I love this! In fact, it was perfect for testing an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I especially liked how the windows turned out.
These are awesome and I've wanted to use them for a long time! Well I finally used the cow and sheep in a scene I set up in an autostereogram (like Magic Eye) program I recently wrote - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
Great well! I want to let you know I used this model in an autostereogram (like Magic Eye) image I just made - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
Thanks! I missed that one.
I just wanted to let you know I used some of these textures in an autostereogram (like Magic Eye) program I recently wrote. They came out really well! You can see the results here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I just wanted to let you know I used some of these textures in an autostereogram (like Magic Eye) program I recently wrote. They came out really well! You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I love the shark, and it was perfect to include in a scene I just made in an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I have always thought this model was awesome, and I finally had a use for it! I put it into a scene in an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
Great temple! It inspired one of the scenes I just made in an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I really love how the depth of this model is still visible past the pillars - it made for a really cool 3D effect!
This is a great model, and I just used it in what is my favorite autostereogram (like Magic Eye) scene I just made. It came out super crisp - you can check it out here: https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I love this! In fact, it was perfect for testing an autostereogram (like Magic Eye) program I recently wrote. You can see the result here - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
I especially liked how the windows turned out.
These are awesome and I've wanted to use them for a long time! Well I finally used the cow and sheep in a scene I set up in an autostereogram (like Magic Eye) program I recently wrote - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
Great well! I want to let you know I used this model in an autostereogram (like Magic Eye) image I just made - https://opengameart.org/forumtopic/realtime-autostereogram-shader-for-godot
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