This is a working example of what I'm wanting to use the artwork for. Click on it and you can either get your own or rate. When the exp reaches 100 the character levels up.
Note that you may have to hit refresh after returning to the page with the banner to see the changes to the image.
If anyone knows how to capture just the front half of the sparks then just the back half to separate images I'll repost with both as separate images so you can have sparks going in front and behind whatever you have them on...
I've been working with blender and I'm making spell animations using the blender particle system and compositer. So far the results are very professional looking. I will release all of my custom art to this site 3 months after the release of the game. I'm still looking for someone to do the modeling of characters and monsters which I can then convert to sprite sheets using blender 2.6.
Using WinRAR and it says archive is corrupt. I've opened other tar.gz files on this site without problems.
Ok, can't see signatures how about this:
This is a working example of what I'm wanting to use the artwork for. Click on it and you can either get your own or rate. When the exp reaches 100 the character levels up.
Note that you may have to hit refresh after returning to the page with the banner to see the changes to the image.
If anyone knows how to capture just the front half of the sparks then just the back half to separate images I'll repost with both as separate images so you can have sparks going in front and behind whatever you have them on...
What does that do?
This is nice, but how do you line up the parts, is there a math way to do it or is it drag and drop?
Update:
I've been working with blender and I'm making spell animations using the blender particle system and compositer. So far the results are very professional looking. I will release all of my custom art to this site 3 months after the release of the game. I'm still looking for someone to do the modeling of characters and monsters which I can then convert to sprite sheets using blender 2.6.
A few frames of my sprite sheets are attached.
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