I made use of some of these over there. It is not a finished work or anything, just something I was playing with. I made a binary space partioner in javaScript to build a random island and bridge map, then added some other stuff on top. I had to rearrange and rework your tileset a little so my tiling algorithm could cover all fourty seven cases. Those are here.
I made use of some of these over there. It is not a finished work or anything, just something I was playing with. I made a binary space partioner in javaScript to build a random island and bridge map, then added some other stuff on top. I had to rearrange and rework your tileset a little so my tiling algorithm could cover all fourty seven cases. Those are here.
Thank you thank you thank you thank you!
I expanded this set a bit for 7DRL, but never finished. I just got around to posting this here.
I made this. I have currntly cancelled it, it was just for practice. But it has got quite a few plays on gameJolt. I might revisit it some time.
I made use of some of these over there. It is not a finished work or anything, just something I was playing with. I made a binary space partioner in javaScript to build a random island and bridge map, then added some other stuff on top. I had to rearrange and rework your tileset a little so my tiling algorithm could cover all fourty seven cases. Those are here.
You make nice stuff! Thanks for sharing!
I made use of some of these over there. It is not a finished work or anything, just something I was playing with. I made a binary space partioner in javaScript to build a random island and bridge map, then added some other stuff on top. I had to rearrange and rework your tileset a little so my tiling algorithm could cover all fourty seven cases. Those are here.
You make nice stuff! Thanks for sharing!