Edit: I think it would be neat if the community had some sort of shared bank account for OGA, with which the community (Bart, after a poll) could buy stuff like this. (I am not sure how this will work, it's just a wild idea)
Edit2: Of course, the community could only donate to the account, nothing else.
Bitcrusher is a method of destortion, you can define the amount of destortion usually. It's a value between 0 and max, which will give an output between the orinigal audio and 8 bit, indeed. It's a kind of destortion I really like, and (ab)use a lot. :)
EDIT: Yeah I thought the same :P I didn't knew if it was music or sfx, but because it's a one-shot rather than it loops I figured it could be concidered SFX :P
Is it CC-BY or CC-BY-SA?
I vote Bart or gubodup!
Edit: I think it would be neat if the community had some sort of shared bank account for OGA, with which the community (Bart, after a poll) could buy stuff like this. (I am not sure how this will work, it's just a wild idea)
Edit2: Of course, the community could only donate to the account, nothing else.
Interesting :).
Bitcrusher is a method of destortion, you can define the amount of destortion usually. It's a value between 0 and max, which will give an output between the orinigal audio and 8 bit, indeed. It's a kind of destortion I really like, and (ab)use a lot. :)
EDIT: Yeah I thought the same :P I didn't knew if it was music or sfx, but because it's a one-shot rather than it loops I figured it could be concidered SFX :P
The music is made with TAL Noise maker, the SFX's are my voice with a bitcrusher. Thanks for splitting it :).
Would look great with this - http://opengameart.org/content/castle-platformer
:)
Thanks for sharing!
Great game! I really enjoyed it :).
" I wonder if it tried to make me divide by zero ;)"
@Nushio: That made me spit coffee, of laughing.
Every time I try to download this pack I get a time out when I have 1,7 MB left. How can I fix this problem?
Thanks in advance.
Great work daneeklu!
Very nice
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