Thanks for the bug report. I know what causes this. I must have packaged the zip file improperly.
As for the map thing... yeah it's making a rng dungeon. About the crash: did it show any error message? If not, then your computer may have run out of ram or something, idk. Try setting dungeon size to 1 (it did ask for a dungeon size, right?). Also, if it crashed after saying "dungeon generation complete" then it may be a more serious glitch. Also, you're using windows, right?
Interesting. I'm using gamemaker for my current project, which also doesn't need much coding but can also allow a lot of coding. This gives a nice broad scope to what is doable, meaning that you can do almost anything you want with enough skill/experience while still being welcoming to new programmers.
Another good game design engine is unity, which I haven't really used but have heard good things about.
Your game looks nice though, and if RPGmaker gives you the freedom you need, then there's no reason to stop using it.
The key is to have a good tune, interesting sounds, and then slowly develop the piece over time. If you want to hear my stuff, go to https://electrosis.bandcamp.com/releases
You should focus on adding musical complexity, since your grasp of sonic interplay (aka the synth voices you use) is quite good
Nice keys work! I must say.
Looks nice! I'm using this.
Thanks for the bug report. I know what causes this. I must have packaged the zip file improperly.
As for the map thing... yeah it's making a rng dungeon. About the crash: did it show any error message? If not, then your computer may have run out of ram or something, idk. Try setting dungeon size to 1 (it did ask for a dungeon size, right?). Also, if it crashed after saying "dungeon generation complete" then it may be a more serious glitch. Also, you're using windows, right?
Interesting. I'm using gamemaker for my current project, which also doesn't need much coding but can also allow a lot of coding. This gives a nice broad scope to what is doable, meaning that you can do almost anything you want with enough skill/experience while still being welcoming to new programmers.
Another good game design engine is unity, which I haven't really used but have heard good things about.
Your game looks nice though, and if RPGmaker gives you the freedom you need, then there's no reason to stop using it.
Here's a link to a demo of my current project.
https://www.dropbox.com/s/hsoq55psb2gq9pj/Labyrinth%20Escape%20Windows.z...
I played some of your game. Nice music and story so far. Was it developed in gamemaker by any chance?
Quite nice. Your game sounds like it will be fun
The key is to have a good tune, interesting sounds, and then slowly develop the piece over time. If you want to hear my stuff, go to https://electrosis.bandcamp.com/releases
You should focus on adding musical complexity, since your grasp of sonic interplay (aka the synth voices you use) is quite good
Very nice sounds. I like. Perfect for a space game, or maybe zombie survival. I've been doing music for years and I'm very impressed.
I'm working on a game that needs pixel art. OP please let me know if interested. Screenshots below.
Very nice work. I may use this.
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