Its not animated or textured. none of the normals or UVs are set since I dont know what engine youre using and I know some engines just throw away normal or UV data for its own auto mappers.
If you want I can texture and animate it.
The lisence. Probably be CC-BY-SA 4.0 but nothing is set in stone yet.
When finalized Ill send you a copy in whatever format you want it in except MayaBinary or MayaASCII.
Sure Im interested in seeing what your project looks like!
ok I honestly thought you wanted like a minecart or something, this has been way more interesting than I expected. I dont know what style youre going for or the platform your project is being built on so I went with average 10k polygon size. If you want any changes done or the mesh simplified down to a less complex shape let me know.
If you like the object then ill send it as a .obj and .fbx over PM
Thats the plan! I just want to make sure its set up with any animations and textures it needs first before I upload it!
Its not animated or textured. none of the normals or UVs are set since I dont know what engine youre using and I know some engines just throw away normal or UV data for its own auto mappers.
If you want I can texture and animate it.
The lisence.
Probably be CC-BY-SA 4.0
but nothing is set in stone yet.
When finalized Ill send you a copy in whatever format you want it in except MayaBinary or MayaASCII.
Sure Im interested in seeing what your project looks like!
ok I honestly thought you wanted like a minecart or something, this has been way more interesting than I expected. I dont know what style youre going for or the platform your project is being built on so I went with average 10k polygon size.
If you want any changes done or the mesh simplified down to a less complex shape let me know.
If you like the object then ill send it as a .obj and .fbx over PM
I can just make you one. Have any reference art of what you want?
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