I'm going to be that guy and nitpick some of the keyboard bindings. They aren't killing me here and I can always use the blanks to just do whatever I want, but it sounds like you want to know about this stuff so I'm passing along what I found. I discovered all this while figuring out how to map the key aliases in the Unity InControl asset to the sprites. Since that was a comprehensive list of supported bindings, I think I found many of them.
There are a few things that could be categorically improved:
Using the uppercase version of a character instead of lowercase for some symbol keys
Not taking the numeric keypad into consideration.
Not taking left/right into consideration for shift/alt/control/command
Missing Mac-specific keys
This is the raw list of junk I wrote down while I was doing the conversions:
Slash should be backslash
Need equals key since numeric pad plus might be available
Technically lowercase on tilde is "backquote"
Question mark should be forward slash
Left/Right marks should be comma/period. I understand these are hard to tell apart if drawn to scale.
Del should be Delete (or else Insert should be Ins)
Separate numeric keypad keys from base keys (look at standard keys for this; even the 5 has a little bump on it to differentiate, and the number's in the corner). This includes the utility keys: Numlock, slash, asterisk, minus,...
Mac keys: (Pad: Clear, Equals) (F13, F14, F15)
AltGr on international keyboards
Missing scroll lock and pause but I don't think InControl can support them either. It was interesting since you had Print Screen
I'm going to be that guy and nitpick some of the keyboard bindings. They aren't killing me here and I can always use the blanks to just do whatever I want, but it sounds like you want to know about this stuff so I'm passing along what I found. I discovered all this while figuring out how to map the key aliases in the Unity InControl asset to the sprites. Since that was a comprehensive list of supported bindings, I think I found many of them.
There are a few things that could be categorically improved:
This is the raw list of junk I wrote down while I was doing the conversions: