Thank you so much for your kind words and thanks for listening. This one wasn't really designed to be seemless looping, but 02:46.976 (2minutes 46 seconds and 976 milliseconds) is about where it starts over, but there might be some echo/delay/reverb "bleed/cutting" issues.
So.. Don't mark it as spam, when it's obviously spam?
That works, too :) If anyone needs a loopable version for whatever that's a solid guide how to do it. Thanks ffor you effort <3
Thank you so much for your kind words and thanks for listening. This one wasn't really designed to be seemless looping, but 02:46.976 (2minutes 46 seconds and 976 milliseconds) is about where it starts over, but there might be some echo/delay/reverb "bleed/cutting" issues.
I believe the upcoming album will be called something else..
*padum pssh*
For the past year, I've been releasing my public domain game music under the album name 'Public Domain Game Music'..
I'm crazy like that..
My latest album was "Public Domain Game Music 7" and I just might call the next one "Public Domain Game Music 8". Crazy, right?
I did use Audiomodern's "Chordjam" plugin to generate some jazzy chords for me. I don know if that qualifies as AI but I generally
use quite a lot of MIDI generators and rhythm machines and any other tools I can think of.
Thanks for listening,
ONE ABE (Aaron)
Glad you liked it! Thanks for listening <3
I got the same feeling! Thanks for listening <3
Thanks for listening :)
Nice style!
Is this collection open for suggestions?
I would submit my newest track "Knight Templar"
But in case it's not open, just chalk it to shameless self promotion:
https://opengameart.org/content/knight-templar-0
Thanks for listening! You can listen/get a little shy of 300 Creative Commons tracks of mine at https://iamoneabe.itch.io/
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