It is incredible that all of this is getting some TLC. There are so many possibilities to help the community. I really wish I had some artistic ability but anything I created has the quality of stick figures. Bookcases, bottles, alchemy gear, ropes, etc. What about crates? I know I saw barrels in some tile sheets but what about crates, do we already have those?
I think your tilesheet is off one pixel, definitely getting some lines when using them in GoDot. It looks like when doing the slicing it is getting a single pixel from the next tile.
Beds, dressers and weapon racks would be welcome
It is incredible that all of this is getting some TLC. There are so many possibilities to help the community. I really wish I had some artistic ability but anything I created has the quality of stick figures. Bookcases, bottles, alchemy gear, ropes, etc. What about crates? I know I saw barrels in some tile sheets but what about crates, do we already have those?
I added a 1 pixel offset to the entire tileset and indeed those lines went away.
It only seems to be some tiles though, I zoomed in some to help.
This may help to see what I am seeing. I have not seen this type of thing in the other Flare tiles.
I was referring to how many of the new tilesets regarding flare are coming with 128x64 base tiles, like the newer grassland.
https://opengameart.org/content/grassland-tileset-1
I think your tilesheet is off one pixel, definitely getting some lines when using them in GoDot. It looks like when doing the slicing it is getting a single pixel from the next tile.
I noticed that some of the tilesets are moving from 64x32 to 128x64. Is there going to be a redo for all of the tiles will be 128x64?
That looks really tight, the textures and feel match the other art in the game.
Rubberduck, can you add a tag to this for "flare"
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