I don't really want this ball in my court, since it's not my art. If it were up to me (legally it isn't), I would not in any circumstance ever go after anyone just for using the same color palette that I used in a work. From my limited understanding of copyright law, I do not believe that simply using the same palette as someone else infringes on copyright, regardless of license, and I haven't seen any credible evidence to the contrary. We really could use an opinion on this from someone who is versed in copyright law.
Good catch. Just a quick note: license enforcment is the responsibility of the original authors of the content involved. Unless you're the creator of the specific content being used here (or have spoken with the author(s) of that content) don't grab the torches and pitchforks. Generally people only need a friendly poke in order to get into compliance.
Note: I'd be happy to contact the author on behalf of the artists, but I want to talk to them first about how to proceed.
I tried loading this into the latest version of Blender to export to a .x file, but I can't find that option on the menu. What version of Blender are you using, and how are you exporting the mesh?
You might try exporting as a different format (obj or somesuch) and importing that into your viewer.
Just to be clear, while we certainly encourage people to open source their games, indie game devs are more than welcome here. I would appreciate if people not imply otherwise in comments.
I think the problem is a lack of textures?
Greets!
Is there somewhere I could download your game to try it out?
On that note, can anyone see any sort of contact information?
I'll send them a polite message asking them to attribute properly.
Oh, fun. :)
I don't really want this ball in my court, since it's not my art. If it were up to me (legally it isn't), I would not in any circumstance ever go after anyone just for using the same color palette that I used in a work. From my limited understanding of copyright law, I do not believe that simply using the same palette as someone else infringes on copyright, regardless of license, and I haven't seen any credible evidence to the contrary. We really could use an opinion on this from someone who is versed in copyright law.
Also, you're welcome to add a note to your description that the tiles are additionally available under the MIT license.
The reason we removed it is because the submit page was already too complicated and hardly anyone ever used MIT.
Good catch. Just a quick note: license enforcment is the responsibility of the original authors of the content involved. Unless you're the creator of the specific content being used here (or have spoken with the author(s) of that content) don't grab the torches and pitchforks. Generally people only need a friendly poke in order to get into compliance.
Note: I'd be happy to contact the author on behalf of the artists, but I want to talk to them first about how to proceed.
Bart
Also, I moved this to General Discussion, since it's not really about a commission.
Greets!
I tried loading this into the latest version of Blender to export to a .x file, but I can't find that option on the menu. What version of Blender are you using, and how are you exporting the mesh?
You might try exporting as a different format (obj or somesuch) and importing that into your viewer.
Just to be clear, while we certainly encourage people to open source their games, indie game devs are more than welcome here. I would appreciate if people not imply otherwise in comments.
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