@farrer thanks for looking and finding those threads.
suggestions:
What are the rules for winning?
on itch.io you can set up a "ranked" system based on votes., who ever is ranked #1 by the end of the chosen voting end date is the winner.
what artwork can be used?
Only artwork from OGA can be used, and must include at least "3" of the art competition theme. Remember to pay careful attention to the attribution/authors license, and you must include a credit and link to the authors OGA page used in the project, even if it's CCO.
Is the code required to be open source?
this is developers choice, but it is encouraged, or yes, you can upload the file, or include a link to where the file can be downloaded.(post to forum topic on OGA for programming?)
How do Contestants submit there game?
you can join the jam, then submit via the button before the end time.
how are the submissions judged and by whom?
maybe the ranking system can help with that, and that host can set that up either by submitters only, or the open public.
Prizes
Now, the artist wins a medal on OGA, I have no idea how you would reward the developer, I'm not that bothered about a prize, not sure about others?
My timeline estimate:
first month (4 weeks) create art theme and art itself. Vote, determine winner.
second month (4 weeks) create jam and develop game, vote,determine winner.
@capbros yes definatly an iconic moment I think, it's the one I remember the most too.Im sure at one stage the Devs were competing about who could have the best "waiting" state.:)
@farrer yes "waiting" state sounds perfect, and now I think about it, i Feel silly now why I was trying to name a state of a player who's waiting, hahahaha. :)
its a brain buster this one, i cant find anything on google, only Idle, but i use that already for er...idle :), maybe "Elapse Idle" or "Time elapsed idle"(i like this one)
I'm not an admin, sorry, I don't think Bart would mind, as its in the interests of the community here and creates more awareness of OGA, but I can see your point, however most artist upload their artwork with the intention of it being used, so there's no reason why you can't have that as a preference in your rules for the jam, to use "artwork from OGA only" as an example and link them here. And OGA doesn't seem to have a game hosting/player amongst it's artillary, but it wouldn't, it's not setup for game uploads as such but you can link your projects using the forums as we do everyday to whom is hosting your game jam, set up a forum topic just like this thread has, and have participants post here aswell. There are a few admins, medicinestorm is mostly on here and he is commenting on the threads, so maybe he might say something once he sees it, he may be able to arrange medal stuff, but I don't think prizes are necessary, it's the taking part that counts! :)
You can host your own game jam as and when you want,you can set your own rules or preferences as part of the jam, using the OGA themed artwork as part of your jam theme or whatever the hoster wants to do, and those that want to release the project code openly can do so aswell. It's up to them.(they just load a zip file as well)
i would say hosting one every 3 weeks is probly it bit over kill, maybe give it more time for more artwork to appear on the selected theme, least you can have a choice of themes when you set the jam up, and their would be more of a library. I think looking at the artwork and planning the game around the artwork itself sounds good, as normally its create a game then find the artwork, I like this opposite approach. :)
"it's not that good", you say this in some of your other tunes, your stuff is really good!, you are very talented and create really good tracks, keep em comming! :)
@farrer thanks for looking and finding those threads.
suggestions:
What are the rules for winning?
on itch.io you can set up a "ranked" system based on votes., who ever is ranked #1 by the end of the chosen voting end date is the winner.
what artwork can be used?
Only artwork from OGA can be used, and must include at least "3" of the art competition theme. Remember to pay careful attention to the attribution/authors license, and you must include a credit and link to the authors OGA page used in the project, even if it's CCO.
Is the code required to be open source?
this is developers choice, but it is encouraged, or yes, you can upload the file, or include a link to where the file can be downloaded.(post to forum topic on OGA for programming?)
How do Contestants submit there game?
you can join the jam, then submit via the button before the end time.
how are the submissions judged and by whom?
maybe the ranking system can help with that, and that host can set that up either by submitters only, or the open public.
Prizes
Now, the artist wins a medal on OGA, I have no idea how you would reward the developer, I'm not that bothered about a prize, not sure about others?
My timeline estimate:
first month (4 weeks) create art theme and art itself. Vote, determine winner.
second month (4 weeks) create jam and develop game, vote,determine winner.
:)
Great job! :)
@capbros yes definatly an iconic moment I think, it's the one I remember the most too.Im sure at one stage the Devs were competing about who could have the best "waiting" state.:)
@farrer yes "waiting" state sounds perfect, and now I think about it, i Feel silly now why I was trying to name a state of a player who's waiting, hahahaha. :)
its a brain buster this one, i cant find anything on google, only Idle, but i use that already for er...idle :), maybe "Elapse Idle" or "Time elapsed idle"(i like this one)
Edit(just saw capbros)
Yes "Extended Idle" sounds good :)
I'm not an admin, sorry, I don't think Bart would mind, as its in the interests of the community here and creates more awareness of OGA, but I can see your point, however most artist upload their artwork with the intention of it being used, so there's no reason why you can't have that as a preference in your rules for the jam, to use "artwork from OGA only" as an example and link them here. And OGA doesn't seem to have a game hosting/player amongst it's artillary, but it wouldn't, it's not setup for game uploads as such but you can link your projects using the forums as we do everyday to whom is hosting your game jam, set up a forum topic just like this thread has, and have participants post here aswell. There are a few admins, medicinestorm is mostly on here and he is commenting on the threads, so maybe he might say something once he sees it, he may be able to arrange medal stuff, but I don't think prizes are necessary, it's the taking part that counts! :)
@snabisch thank you & thank you @danorder
You can host your own game jam as and when you want,you can set your own rules or preferences as part of the jam, using the OGA themed artwork as part of your jam theme or whatever the hoster wants to do, and those that want to release the project code openly can do so aswell. It's up to them.(they just load a zip file as well)
i would say hosting one every 3 weeks is probly it bit over kill, maybe give it more time for more artwork to appear on the selected theme, least you can have a choice of themes when you set the jam up, and their would be more of a library. I think looking at the artwork and planning the game around the artwork itself sounds good, as normally its create a game then find the artwork, I like this opposite approach. :)
Well done, great work! :)
My entry for the challange. :)
http://opengameart.org/content/phoenix-reborn
"it's not that good", you say this in some of your other tunes, your stuff is really good!, you are very talented and create really good tracks, keep em comming! :)
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