To be safe just don't do portraits of anyone famous, but what if, let's say, I did a portrait of just a random character from my head, post it, and then someone says that looks like "joe blogs". Although not intentional, where would leave the status of that piece?
remember when you used to see a statement come up on films,or to channels, it read something like "the persons in this picture do notrepresent anyone, any likeness to anyone is coincidental" or something like that, could we not put something like that and the attribution description?
thanks, the set of work is comming together now, be great when theres lots more added, i had a play with some, not perfect yet, but do think its kinda cool. :)
it mentions on paragraph 6 what the end user cannot do with the assets, which sparked my question, but on later reading i found out on paragraph 1) that you can use another license and have the EULA ignored, but you must put it in the description of your asset for it to take effect, if you dont then the EULA agreement will be in force.
Itch to my knowledge doesnt have a EULA, only a Terms of Service, which is ok, but its worth mentioning that UNITY has a EULA, which says a simular thing, but i didnt notice anything about using an Alternatate license though, as yet anyway, i dont use unity so that doesnt effect me but may effect others, so i would say this:
I think its important that those of us that use services to sell assets(even for free), check whether or not there is a EULA in place, and to check if you can use an alternate license, and what you need to do to make it take effect, if not then those end users wont be able to actually use it on a CCO basis(only if they download from that service), which could be a put off for developers wanting to use the work, but wont take the risk of potential licensing issues later on down the line.
However don't take my word for this, thats just my view really.
Wow,, this will sound great for my end credits in the point n click survival horror I've been writing.fantastic! :)
Nice!, great job, looks a cool game!
Very cool!, reminds me of plants vs zombies, great job. :)
To be safe just don't do portraits of anyone famous, but what if, let's say, I did a portrait of just a random character from my head, post it, and then someone says that looks like "joe blogs". Although not intentional, where would leave the status of that piece?
remember when you used to see a statement come up on films,or to channels, it read something like "the persons in this picture do notrepresent anyone, any likeness to anyone is coincidental" or something like that, could we not put something like that and the attribution description?
thanks, the set of work is comming together now, be great when theres lots more added, i had a play with some, not perfect yet, but do think its kinda cool. :)
I had a good laugh at the running scared one aswell, wasn't going to put it in, but how could I not! :)
hey, police get scared too!, I imagined it could be used for a cut scene of some sort with zombies or monsters.
Thanks for your comment, glad you liked it.:)
These are awesome! Loving the animations.
Very very cool, I liked this, made me think of Mickey Mouse, castle of illusion. Great job!
THATS GREAT!, thanks Bart for sorting the problem out, hope things are good with you and your family.all the best.
i noticed it on the Gamemaker forum, someone mentioned something to do with CCO licensing, i cant find the post,(i wasnt signed in at the time).
https://marketplace.yoyogames.com/eula
it mentions on paragraph 6 what the end user cannot do with the assets, which sparked my question, but on later reading i found out on paragraph 1) that you can use another license and have the EULA ignored, but you must put it in the description of your asset for it to take effect, if you dont then the EULA agreement will be in force.
Itch to my knowledge doesnt have a EULA, only a Terms of Service, which is ok, but its worth mentioning that UNITY has a EULA, which says a simular thing, but i didnt notice anything about using an Alternatate license though, as yet anyway, i dont use unity so that doesnt effect me but may effect others, so i would say this:
I think its important that those of us that use services to sell assets(even for free), check whether or not there is a EULA in place, and to check if you can use an alternate license, and what you need to do to make it take effect, if not then those end users wont be able to actually use it on a CCO basis(only if they download from that service), which could be a put off for developers wanting to use the work, but wont take the risk of potential licensing issues later on down the line.
However don't take my word for this, thats just my view really.
:)
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